6v6 DotA - DotA 6.71b 6v6

Posted by admin at 2:59 PM 0 comments  

6v6 DotA - DotA 6.71b 6v6

FuBaSh is back and has released another update to 6v6 DotA!

Release Notes
* A big thanks to FuBaSh for working on 6v6 DotA.
* This release should include all features from the last 6v6 version.



Download Links
DotA_v6.71b_6v6.w3x mirror 1
DotA_v6.71b_6v6.zip mirror 2
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[UNDETECTED][1.24e] SelfHack v1.2 by YourName

Posted by admin at 6:47 AM 0 comments  

What is this?
SelfHack is probably the most easiest maphack known to man.
All you have to do is place the provided files into your Warcraft folder, change the settings to fit your needs and run Warcraft 3 whenever you want to play.
That's it. No need to run any progams to inject anything.

And what features has it?
Quite a few:

  • Reveal units on mainmap and minimap
  • Remove fog on mainmap and minimap (Full or each player's view)
  • Show skills and cooldowns
  • Make units under fog clickable
  • Show enemy pings on the minimap
  • Show player's resources when you click on their buildings
  • Enable trading in maps like DotA
  • Color healthbars under fog grey
  • Color invisible units which you can't see (with dust or anything) purple (Yes, I'm alternative, no red!)
  • Protect crashes caused by DotA -ah
  • A roshan notifier which informs you whenever Roshan respawned with a text message and a white ping on the minimap.
  • A rune notifier which informs you which rune spawned where in DotA and also pings with a special color on the minimap
  • A camera hack which allows you to change initial values of distance, rotation and angle of attack, and also change the distance ingame via hotkeys
  • Manabars which show mana of every unit/hero which has mana. (Note: You cannot toggle this feature ingame!)
  • You can toggle most of the features on/off ingame
  • Fully customizable hotkeys, you can assign all hotkeys to whatever key you want
  • A neat interface which automatically starts whenever you load up Warcraft
  • Undetected at BNet. If you want to use this at Garena, you have to patch it first.
  • SHOULD NOW WORK WITH VISTA/7 CORRECTLY!

A following list of ingame(!) chat commands is also available:
/mh on
Turns all features on.
/mh off
Turns all features off.
/terminate
Terminates Warcraft 3.
/distance x
Changes the camera distance to x, whereby x is obviously a number.

Where do I download it?
SelfHack v1.2.rar

So, I downloaded it..
..but how do I use it?
As I already mentioned, extract the rar and put all files into your Warcraft 3 folder. If you want, you can change some options, but the default ones should be fine. Just run Warcraft 3 and it will automatically load.
..and what is a rar file?
In short, it's a archive which contains files. Download and install WinRAR in order to unpack them.
..and it doesn't work.
Run Warcraft III as admin. If it still doesn't work, please provide some information (such as your Operating system) in this thread.
..and I want to distribute it all over the internet without credits.
Distribution on other websites is strictly prohibited. Linking to this page, however, is fine.
..but where's my source code to change some stuff and release it on my own?
There's no source code and there will never be one. Period.
..and I cracked your offsets and changed stuff with a hex editor!
Bendik respawned that fast?
..and I can't run Warcraft after I closed it once.
Open up your task manager, go to Processes, search for war3.exe and terminate it.
..and what are the default hotkeys? I just see some weird numbers.
Those are actually hex numbers determining the keys. F5 is for toggling the maphack on/off, and Plus/Minus on your Numpad allow you to change the distance ingame. A link to all available keys is provided in the settings file.
..and I can't connect to BNet?
Yes, this is a known bug. Once you joined single player, lan or BNet, you cannot connect to BNet before restarting Warcraft.
..and it throws out some error which includes "MSVCR100.dll"! What's wrong?
You need the Visual C++ 2010 Runtime (x64 | x86) in order to run it. (Note: You only need to install the x86 version on a 32bit system. You have to install both on a 64bit system, though.)
..and when I start Warcraft, all I get is a black screen. Nothing more.
Make sure to run your Warcraft as admin, turn of all Antivirus programs and if nothing of these work, run Warcraft in XP compatibility mode aswell. If you still get the black screen, navigate to your settings (SelfHack.ini) and change the option under ShowGUI to 0.
..and nothing changes. No GUI, no hotkeys work, nothing.
Install the Visual C++ 2010 x86. Yes, x86, no matter if you got a 32bit or 64bit system.

I got banned!
I don't care. There's always a risk, but if you got really banned because of my maphack, WUtil is detected aswell and there'll be more people crying about it.

Are there any credits?
Yes.

  • Exzap from skillhackers for some really great help on major things.
  • Marcus and Chaotic for other important help.
  • Jolinar for being awesome.
  • Tracky for the neat icon idea!
  • aCid for his TextOut function.
  • Lynn for the source of his Manabars.
  • D3Scene for being a great community. of leechers
  • You for using my hack.


I want some screenshots.
Sure.
The GUI:






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[Tool] Warcraft III Info

Posted by admin at 6:44 AM 0 comments  

Small helper which gives you some information about Warcraft 3 process and executable.
Not really useful but who cares Maybe someone could need this.

Screenshot:
Warcraft III Info-wc3inf.jpg

Tested on Windows XP 32 Bit with .NET Framework 2.0 and newest WC3 version. I won't give any support for this tool.

What does this "Possible hack" mean?
That feature is totally bullshit The program just checks every 5 seconds for thread count and alert you when threads count has changed.

It's a tool for advanced users and not for beginners.

Download:

Virusscans:
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Warcraft 3 1.25 Patch Notes

Posted by admin at 3:30 PM 0 comments  

Here are the Patch Notes for Warcraft 3 1.25

Balance Changes

Human
* The cost of the Ivory Tower(Buyable at Arcane Vault) changed from 30 gold and 20 wood to 50 gold and 30 wood.
* The cost of the Mechanical Critter(Buyable at Arcane Vault) changed from 50 gold to 20 gold.
Warcraft 1.25 Patch
Undead
* The mana cost of the Carrion Swarm changed from 110 to 90.

Night Elf
* The duration of the Cyclone changed from 20(6) seconds to 15(3) seconds(Hero).
* The hit points of Dryads changed from 435 to 450.

Orc
* The slow effect of the Orb of Lightning is removed.
* The hit points of the Healing Ward changed from 5 to 20.

Fixes
* The experience gained from the Tome of Experience changed from 150 to 75.
* Claws of Attack +12 is now known as Claws of Attack +9.
* Claws of Attack +9 is now known as Claws of Attack +6.
* Claws of Attack +6 is now known as Claws of Attack +3.
* Skeletons from the Book of the Dead lasts now 20 seconds instead of 120 seconds.
* The duration of Wand of the Wind's Cyclone effect changed from 10 (5.6) seconds to 15(3) seconds(Hero).
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Warcraft 1.25 Patch Download

Posted by admin at 2:26 PM 0 comments  


Warcraft III patch 1.25 is now available on the PTR. If you'd like to help us test out this patch and provide feedback, open up the game client and select the "Westfall (ClassicBeta)" gateway to begin downloading the latest patch. Once the download is complete, restart the game, log into Westfall, and you're set. (To resume playing on live servers, simply select your regular gateway and you will be reverted to the retail version of the game.)

Warcraft 1.25 Patch
For information on what's changed, be sure to check out the PTR patch notes listed below (we are aware the patch notes are not currently available in the patch details itself).

Warcraft PTR Patch 1.25

Balance Changes
  • Humans

    • Guard Tower Armor type changed to Fortified

    • Siege Engine Level increased from 2 to 3

    • Rifleman HP increased from 505 to 535

  • Night Elves

    • Warden Shadow Strike mana cost increased from 65 to 75

    • Druid of the Talon Faerie Fire duration decreased from 120 to 90

  • Orcs

    • Blade master Wind Walk duration reduced from 20/40/60 to 20/35/50

    • Raider Ensnare Cooldown increased from 12 to 16

    • Spirit Wolf Rank 1 Wolf Level decreased from 3 to 2

  • Items

    • Ivory Tower gold cost increased from 30 to 40

    • Tome of Experience now gives Heroes 100 experience points, down from 150

    • Orb of Venom poison duration decreased from 8 to 6





Fixes

  • Warcraft III will now write its registry keys on launch.

  • Widescreen (stretched) resolutions should now be available in the Video options.

  • You can now purchase items from shops while Hexed.

  • Scroll of Town Portal will no longer be consumed when casting fails when used at the same time that your Hero is Hexed.

  • Hex will no longer extend the duration of Metamorphosis.

  • Hex will no longer disable mana or health regeneration of Heroes.

  • Wisps Detonate ability will no longer drain mana from Heroes while under the effects of Potion of Invulnerability.

  • Fixed an issue where players were able to ally with opponents when alliances were locked ("share hack").

  • A gold exploit with buildings has been fixed.





Please note that replays are incompatible between major game revisions. This means that 1.24e replays cannot be viewed when using the 1.25 version of Warcraft III: The Frozen Throne.


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DotA 6.71b Map Download - First Patch Release for DotA 6.71 Map

Posted by admin at 2:09 PM 0 comments  

Dota 6.71b is immediately released by IceFrog in response with bugs found in DotA 6.71 specifically with Zeus Thundergod's Wrath and Pudge Flesh heap.

DotA 6.71 Map Download
Icefrog's statement
Just released 6.71b with a couple of important bug fixes. Thanks to everyone that reported them.



DotA 6.71b Map Changelog
- With a couple of important bug fixes.

DotA 6.71b Map Download
Please go to DotA 6.71 download page.


Subscribe to DotA 6.71 Updates
To get the latest news and updates, click here and enter your email. Or you may follow us on TWITTER and FACEBOOK.
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DotA 6.71 Map Changelogs

Posted by admin at 6:10 AM 0 comments  

Abaddon
- Increased Aphotic Shield cast range by 50

Admiral
- Ghost Ship cooldown reduced from 100 to 90
- X Marks The Spot Return icon placement and hotkey adjusted
The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell

DotA 6.71 Map Changelogs
Alchemist
- Movement speed reduced by 5
- Chemical Rage bonus HP from 350/700/1050 to 300/600/900

Axe
- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5

Bane Elemental
- Fiend's Grip Scepter duration from 5 to 6 seconds

Bloodseeker
- Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it
This change does not affect creeps, it is hero only. By default you gain 10/20/30/40% of a dying hero's max HP if you get the killing blow. If you don't but are within 200 range of the dying hero, you gain 5/10/15/20% of the max HP.


Bounty Hunter
- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)

Bristleback
- Back damage prevention from 10/20/30/40 to 16/24/32/40
- Side damage prevention from 5/10/15/20 to 8/12/16/20

Broodmother
- Base movement speed reduced from 315 to 310
- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
- Spawn Spiderlings buff duration increased from 0.9 seconds to 2

Chaos Knight
- Phantasm duration increased from 20 to 24

Chen
- Test of Faith cooldown rescaled from 30/28/26/24 to 24

Dragon Knight
- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5

Dwarven Sniper
- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48

Earthshaker
- Enchant Totem no longer dispels if you animation cancel

Faceless Void
- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5

Furion
- Sprout can now target the ground again
Fixed a previous issue where it became harder to target a unit reliably

Sprout: A21E


Guardian Wisp
- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
- Spirits cooldown rescaled from 14 to 20/18/16/14

Huskar
- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%

Invoker
- Cold Snap no longer triggers on self damage

Jakiro
- Macropyre damage increased from 75/125/175 to 100/140/180

Juggernaut
- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%

Keeper of the Light
- Manaleak now applies a stun instead of a slow when the target runs out of mana
Stun duration: 1.25/1.5/1.75/2.0 seconds

- Manaleak duration from 5/6/7/8 to 4/5/6/7
- Manaleak cooldown from 20 to 18

Leshrac
- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types
Pulse Nova: A21F
Aghanim: A21G
Deactivate: A21H


Lina Inverse
- Attack range increased from 600 to 625

Lycanthrope
- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%

Magnataur
- Skewer cooldown reduced from 45 to 35

Meepo
- He can now use cyclone on his other clones

Morphling
- Adaptive Strike damage rescaled
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility


Nerubian Assassin
- Urna Swarm rebalanced
- Maximum summons reduced from 2/4/6/8 to 2/3/4/5
- Infestation dps increased from 20 to 40
- Infestation aoe increased from 275 to 300
- Cooldown rescaled from 14/11/8/5 to 26/19/12/5
- Manacost rescaled from 10 to 40/30/20/10


Obsidian Destroyer
- Arcane Orb cooldown removed

Ogre Magi
- Ignite rescaled
- Damage increased from 10/20/30/40 to 26/32/38/44
- Slow increased from 10/15/20/25% to 20/22/24/26%
- Duration from 7.5 seconds to 4/5/6/7


Phantom Assassin
- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
- Reworked Blur fade mechanism
Blur:
======
Note: Your hero is no longer always fully faded out. It now only gains partial transparency when the new secondary effect below is active. This still retains the permanent 20/25/30/35% evasion.

Passively blurs your hero when near enemy heroes, causing your model to fade out partially and become hidden on the minimap to enemy player.

Distance: 1600

Has a 1.5 second delay when adding or removing the effect.


Phoenix
- Base strength reduced from 22 to 19
- Sunray activation manacost increased from 10 to 35
- Sunray slow from 14/20/26/32 to 10/16/22/28%
- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
- Reduced the duration Sunray slow lasts on you from 2 to 1 second
This is the duration that the slow lasts on you after you are no longer hit by the Sunray.


Pitlord
- Dark Rift cooldown reduced from 180/160/140 to 130

Pugna
- Strength gain reduced from 1.45 to 1.2

Queen of Pain
- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60

Rhasta
- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320

Sand King
- Burrowstrike manacost rescaled from 140 to 110/120/130/140

Slark
- Pounce cooldown reduced from 16 to 12

Spirit Breaker
- Strength gain increased from 2.5 to 2.8

Tauren Chieftain
- Movement speed increased by 5

Thrall
- Static Storm cooldown increased from 75 to 85

Tidehunter
- Anchor Smash chance to proc increased from 20 to 25%

Tiny
- Grow bonus damage increased from 40/80/120 to 50/100/150

Tuskarr
- Snowball maximum roll duration reduced to 3 seconds
- Snowball movement speed per extra hero reduced from 100% to 50%
- Frozen Sigil HP reduced from 300 to 220/240/260/280
- Removed the extra landing damage from Walrus Punch

Undying
- Flesh Golem's Plague slow increased from 7% to 9%

Vengeful Spirit
- Removed the small attack damage reduction aspect of Wave of Terror

Viper
- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25

Warlock
- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%

Zeus
- Static Field aoe from 900 to 1000
- Thundergod's Wrath Scepter from 355/460/570 to 400/500/600





Ancient Janggo of Endurance
- Attribute bonus and attack damage increased from 8 to 9
- Charges increased from 3 to 4

Ethereal Blade
- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility

Gem of True Sight
- Gem now has a stock cooldown of 6 minutes

Phase Boots
- Active boost increased from 15 to 16%

Smoke of Deceit
- Reduced detection area from 900 to 850
- Movement bonus increased from 10 to 15%
- Initial cast aoe increased from 900 to 1200





* Allies are now notified when you purchase a Smoke of Deceit
* Swapped the attack projectile of Thrall and Chen (280542)
* Added a new visual effect for Omniknight's aura (393596)
* Enigma model now shows team colors (395228)
* Reduced Phoenix model size a little bit
* Added a test mode command to respawn roshan (-roshan)
* Added an ally only visual effect where Ghost Ship will land
* Improved Dark Ritual mana text display so it is easier to read
* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
* Illusory Orb flashes right before it is about to expire
* Added -disablehelp support for Disruption
* Some map size reductions (Unexpect3D)
* Medallion visual effect is played on the caster now as well
* Added a status buff icon for Shallow Grave (251251)





* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
* Fixed various inconsistencies with Eredar's spell behaviors and Disruption
* Fixed Spawn Spiderlings failing to affect Ethereal units
* Fixed Bloodseeker model size issues with BKB
* Fixed Switch bugs with Strygwyr's Thirst
* Fixed various tooltips
* Fixed a bug with Illusions working against Supernova
* Fixed Empower status buff icon
* Fixed some rare bugs on Spirit Bear death
* Fixed Io and Harbinger icons moving in tavern
* Fixed Power Treads triggering Last Word
* Fixed enemies being able to see Ice Blast on the minimap when near towers
* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
* Fixed Plague Wards instantly killing Homing Missile
* Fixed gem overhead visual with shared gem
* Fixed hero vision bugs after quick buybacks
* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
* Fixed Requiem of Souls not adding charges to Necromastry
* Fixed Serpent Wards instantly killing The Swarm units
* Fixed a bug with batrider where he would sometimes lose his flying height
* Fixed Medallion triggering and ignoring Linken Sphere
* Fixed some small bugs with Power Cogs that can cause them to die prematurely
* Fixed minor inaccuracies when casting Ghost Ship near map edges
* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
* Fixed a very rare bug with muted items being created in the center of the map
* Fixed an exploit with item manipulation
* Fixed Orchid triggering and ignoring Linken Sphere
* Fixed Scepter Infernals not being affected by Blackhole
* Fixed Visage's Familiars not being affected by Blackhole
* Fixed enemy Gem and Circle of Power interaction
* Fixed potential buggy interaction of some aoe spells with Kraken Shell
* Fixed interaction between Shrapnel and Power Cogs
* Fixed an exploit with Circle of Power
* Fixed some buffs not being properly removed by Dark Pact
* Fixed an old fatal error exploit possible while using couriers
* Fixed an issue with Gem on couriers
* Fixed a bug with HCL bot game modes
* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
* Fixed some visual effects not always being displayed properly for observers
* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
* Fixed a bug with Spirit Bear and Bashers
* Fixed an abuse possible with couriers and hand of midas
* Fixed some cases where the flying courier is still able to go into the enemy fountain area
* Fixed a bug that caused Viper Strike to no longer be deniable
* Fixed rune messages not always appearing to both observers
* Fixed HP bar appearing on Spin Web
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DotA 6.71 Map Released

Posted by admin at 6:08 AM 0 comments  

Good new guys, Icefrog finally released DotA 6.71 Map which is available in English, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Russian, German, Korean, French, Spanish, Turkish, Czech and Hungarian.

DotA 6.71 Map Released
Icefrog's statement
"It is primarily balance adjustments and fixes to various old bugs. The map is available in English, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Russian, German, Korean, French, Spanish, Turkish, Czech and Hungarian."

DotA 6.71 Download
Please go to DotA 6.71 download page.



Subscribe to DotA 6.71 Updates
To get the latest news and updates, click here and enter your email. Or you may follow us on TWITTER and FACEBOOK.
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DotA 6.69c AI Map - 6.69c AI Hero Being Tested

Posted by admin at 8:02 AM 0 comments  

oh very intresting news, thats maybe the thoughest challange for that map, because he can learn more skills than the others. if you only give him 2 skills(spells) then it would be much easier but i think you will give him also moves he uses on different conditions. so nice work.

Oh nice invoker bot ^^.
Please make bots more "intelligent" if it's possible(I don't think on individual hero usage,but in general...like make them gank,remove retarded acting like coming back to enemy with 10 hp,fighting till opponent has low hp,and then stop chasing him). Also please make them able to "change lane" as you want them to (for example,i'm down and all bots are up,i need help so i want someone of them(or all)to teleport down)and not to nearest lane because it's too far away.I hope you understand what I'm saying because my English is very bad.Thanks.


UPDATE: DotA 6.70c AI is now available.

UPDATE: DotA 6.69c AI Beta is now ready for download. Get your copy now.

Update: June 25, 2011, DotA 6.71b AI Map was released and available in 3 languages EN, RU and BR. Please visit DotA 6.71b AI download page to get your copy of DotA 6.71b AI map.




Please go straight ahead to DotA 6.69c ai download page to get the latest download of DotA 6.69c AI
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DotA Allstars v6.68c AI Rev2 Beta - DotA 6.68c AI Rev2 Beta Download

Posted by admin at 7:00 AM 0 comments  

This DotA Allstars v6.68c AI REV2 BETA is the second release of DotA 6.68c ai beta which consists of fast bugfix for 6.68c ai series.

This is a fast bugfix for 6.68c AI series. This time I'm only releasing the CIPD version of the map. If needed i`ll do the BMP version too.



DotA Allstars v6.68c AI REV2 BETA
DotA 6.68c AIPlus Rev2 (CIPD)

MIRROR
DotA_v6.68c_AI_Plus Rev2.w3x

UPDATE: DotA 6.70c AI is now available.

UPDATE: DotA 6.69c AI Beta is now ready for download. Get your copy now.



Changes in v6.68c AI Rev2 (BETA)
===================
1. Techies Remote mines fixed (they explode when killed).
2. Battle Hunger cleared after rebirth.
3. The crashes from Flak Cannon are hopefully gone.
4. Some memory leaks removed (more to come).
5. Transform Courier fixed.
6. Courier's Spell immunity showing icon fix.
7. Aegis acquire message not shown fix.
8. Recoded some HeroState saves to Strings.
9. Kaldr, Ancient Apparition got his ultimate cooldown fixed.
10. -(o)sven command removed. Now -sv command can be used to look at both teams AI`s skill`s. For example: -osv 6 or -osv 2
11. -ld (lowdodge) mode tweaked.
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DotA 6.71 Map Download

Posted by admin at 3:46 PM 0 comments  

This is the download page of DotA 6.71 Map. You can find here all the latest download news and updates about DotA 6.71.

DotA 6.71 Map Download
DotA 6.71 Updates
January 5, 2011 - Icefrog is working on DotA 6.71 which contains small balance adjustments, minor bug fixes, etc.

January 22, 2011 - It is primarily balance adjustments and fixes to various old bugs. DotA 6.71 Map released

January 23, 2011 - Dota 6.71b is immediately released by IceFrog in response with bugs found in DotA 6.71 specifically with Zeus Thundergod's Wrath and Pudge Flesh heap. DotA 6.71b Map released



DotA 6.71 Changelogs
Please go to DotA 6.71 Changelogs page.



DotA 6.71 Download links
DotA v6.71b.w3x.zip DotA 6.71b Map

DotA v6.71.w3x.zip DotA 6.71 Map
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DotA 6.71 is the Upcoming Next Version

Posted by admin at 3:36 PM 0 comments  

Hey guys, here's an update on upcoming version DotA 6.71. As of January 5, 2011, DotA 6.71 is already being developed by Icefrog. He says that it has some updates like balance adjustments and minor bug fixes which I think inherited from the previous version DotA 6.70c.

DotA 6.71 Map Download
Icefrog's statement
I am working on 6.71 right now. It is currently a small update consisting mostly of small balance adjustments, minor bug fixes, etc.

I'll continue to update you all with everything about DotA 6.71. While waiting, please go straight ahead to the DotA 6.71 download page to see the download link once DotA 6.71 was finally released.

DotA 6.71 Download
Please go to DotA 6.71 download page.



Subscribe to DotA 6.71 Updates
To get the latest news and updates, click here and enter your email. Or you may follow us on TWITTER and FACEBOOK.
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