DotA v6.67b AI with Fun Recipe Shop and Fun Taverns

Posted by admin at 2:33 PM 0 comments  

DotA v6.67b AI with Fun Recipe Shop - This is an ai map originally created by BMP and later revived by Overflow when he got enough time.

Overflow added few things like Fun Tavern that he made from scratch and Bastion.

Yup, that is Bastion, the ultimate supporter. No, I haven't made him available (no nearby patron there yet). No, -fun mode is not working yet. No, his skills aren't working yet.

Quote from Overflow

This will be the final release until 6.68c AI comes. We've all been patiently waiting for it. At least let us wait while having fun with... -fun!

DotA v6.67b AI with Fun Recipe Shop and Fun Taverns
Bastion Item Build
In short, enough consumables to be safe at first, Scepter rush + other stat items.

Update: Fun 2.2 was released.

In detail, enemy AI tends to pick a ton of casters when I get Bastion so Wand + consumables works great as a start. After that it's Scepter rush (not even boots yet, Staff of Wizardry first, then Ogre Axe). Then Boots of Speed => Travel, then Skadi as luxury. Game's over by then, if not get a Heart or something.

Skill build goes something like

MF: 1,3,5,7
PF: 2,4,6,8
SF: 9,12,13,14
Tr: 10,11,16

Spam MF as soon as you pick Bastion to get a head start for the extra Intelligence, it's your most desired stat at first.

Pick one allied hero and transfer always to him, preferably one that benefits a lot from stats like Meepo (though he has horrible AI) or any illusion hero, otherwise any late gamer.

Commands

Bastion, type: -bastion.

Fun Shop, type -fun.


Changelogs

Fun: 20/10/10

* Renamed to Fun. This got way bigger than Bastion.
* The fun recipe shop now includes all 9 items from Rev. AWESOME.
* Changed Magic Hammer recipe so that there's no orb effect conflict when getting components (makes more sense too IMO).

Download DotA v6.67b AI + Fun
DotA v6.67b AI Fun.w3x 6.95 MB

OLDER VERSIONS

Type -flux while playing once in a while to check how many stats you've stacked

If you want to play it on LAN, remove the "+" from the file name. Silly me. >_>

DotA v6.67b AI +Bastion.w3x 6.94 MB
DotA v6.67b AI Bastion v2.w3x 6.94 MB
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DotA Mash Key Download

Posted by admin at 2:20 AM 0 comments  

DotA Mash Key Download - by using this program the inventory hot key will change to:

alt q = 7
alt w = 8
alt a = 4
alt s = 5
alt z = 1
alt x = 2

This is a somewhat better hotkeys for dota.

1. Simply open the application.
2. Open Frozen Throne and by just holding the alt key, letter Q=7, A=4, Z=1, W=8, S=5, X=2. That is all.



Download the file Mash.zip
Mash.zip 196.8 KB
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Warcraft Version Switcher for Warcraft Patch 1.25b, 1.24e, 1.24d, 1.24c, 1.24b, 1.24a, 1.23a, 1.22a, 1.21b, 1.20e

Posted by admin at 2:12 AM 0 comments  

Warcraft Version Switcher - This is a tool that allows you to switch between different versions of Warcraft 3. Just select the version, and it'll take care of the rest. It can also do a few other things but those are out of context.

With the latest Warcraft Version Switcher, you will be able to switch between Warcraft 3 current patch into:

1.25b, 1.24e, 1.24d, 1.24c, 1.24b, 1.24a, 1.23a, 1.22a, 1.21b, 1.20e.

What are version files?
It is a zip file containing a few warcraft 3 files which hold the version data.

Please keep in mind that the "skirmish" maps also get changed during update. Version files usually don't contain these maps to make the file size smaller.

READ MORE >>



Without any further ado, here are the WVS Direct Download Links:

How to install Warcraft Version Switcher?

There are two ways.

First one is simple.
  • Download the version file
  • Extract it over your warcraft 3 folder
  • Done!

Second one is a little bit complex but it will allow you to easily switch between versions.
  • Download the instruction manual here
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DotA 6.69b Latest Map Download Release

Posted by admin at 2:42 AM 0 comments  

DotA 6.69b is the latest map download released by IceFrog. Just like what he had said, "Just released a bugfix patch for 6.69." which means there is no specific bug and error or whatsoever. Read the Dota 6.69b changelog which says the same. :)

DotA 6.69b Latest Map Download Release
DotA 6.69b Changelogs
Fixed a few bugs


UPDATE: DotA 6.70 was finally released.

If you're looking for the stable map of Dota as of to this writing, then download Dota 6.67c instead.



DotA 6.69b Map Download Links
DotA v6.69b.w3x.zip
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The Truth About IceFrog

Posted by admin at 2:50 AM 0 comments  

Icefrog aka Abdul Ismail
This is a very important news to us, do we really know who Icefrog really is? There are rumors circling around the net talking about The Truth About IceFrog wherein an employee at Valve working on an unrelated project from IceFrog said that Icefrog already worked for Riot Games and S2 Games but didn't told Valve bout it.

What can you say? Is it true or not?
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Valve announces Dota 2, coming to the PC and Mac in 2011

Posted by admin at 2:21 PM 0 comments  


As expected, Valve has just announced Dota 2 – that's capital D, lower-cased ota – its "massive sequel for one of the most played games in the world." There aren't many details in the short press release found after the break, save for its platforms -- Mac and PC -- and its release window of 2011.
Read more »

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Valve's Next Game to be Announced Tomorrow on GameInformer

Posted by admin at 7:30 AM 0 comments  

Icefrog posted a blog on playdota.com telling us that Game Informer will post an article about Valve's next upcoming game which Icefrog and his team have been working on over the last year.

Valve's Next Game to be Announced Tomorrow on GameInformer
His blog entry was confirmed by Game Informer saying that they visited Valve last week to check out on the new game which has remained a mystery.




Icefrog:

Hey guys, Game Informer dropped by the office last week to take a look at what I've been working on with the rest of the team over the last year.

They are going to post an article about it tomorrow on their website. I'll give you guys a link to it as soon as it is published.

Looking forward to seeing what you guys think!



Game Informer:

With a wide range of games as incredible and beloved as the Half-Life series, Portal, Team Fortress, and the Left 4 Dead games behind them, Valve has become one of the most respected developers in the industry. When they announce a new game, it's a big deal. Tomorrow, they'll do just that right here on the Game Informer website.

Over on the Defense of the Ancients website, anonymous developer IceFrog posted a blog noting that Game Informer -- that's us! -- visited Valve last week to check out his new project. Dude isn't lying, and tomorrow we'll be revealing that game and sharing all of the first details with you.

For those who don't know, IceFrog is the developer currently maintaining Defense of the Ancients (or DotA), a popular Warcraft III mod. He was hired by Valve last year, but the project he's been working on with them has remained a mystery. Stay tuned for all the details tomorrow.


Keep visiting this blog or subscribe to us to get the latest news and updates on DotA.





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DotA 6.69 Quest Video - Icarus the Phoenix

Posted by admin at 6:21 AM 0 comments  

UPDATE: DotA 6.70 was finally released.

Download DotA 6.69 and find the hidden quest.

Rune #1
There's an invisible killable icefrog near top rune.

Rune #2
There's one near the prerune too + another sent bot pullable camp

Rune #3
Another one at the spawn point of sentinel, bottom lane. next to the sea/waterfall

Rune #4
Another one on sentinel's base, next Hunter's Hall, among the trees.

Rune #5
Number 5 on the sentinels mid lane mid leveled creeps point. Behind the statue.

Rune #6
Its behind the creeps near the fifth one.

Rune #7
Number 7 scrourge bottom lane. At the spawn point of creeps a bit to the left.

Rune #8
Number 8 where the scrourge lower lever creeps are.

Update: Dota 6.69b map was released.





Reward for killing the phoenix

Ancient Medallion. Gives 9 illusions upon activation, +75 stats, ~3x crit, good miss chance. Cooldown is not known because I did it in wtf.
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DotA 6.69 Hidden Quest Guide

Posted by admin at 5:46 AM 1 comments  

Hidden Quest for DotA 6.69 can be found by simply following these instructions.

UPDATE: DotA 6.70 was finally released.

Locations of the DotA 6.69 secret runes

Secret Rune 1
There's an invisible killable icefrog near top rune.

Secret Rune 2
There's one near the prerune too + another sent bot pullable camp

Secret Rune 3
Another one at the spawn point of sentinel, bottom lane. next to the sea/waterfall

Secret Rune 4
Another one on sentinel's base, next Hunter's Hall, among the trees.

Secret Rune 5
Number 5 on the sentinels mid lane mid leveled creeps point. Behind the statue.

Secret Rune 6
Its behind the creeps near the fifth one.

Secret Rune 7
Number 7 scrourge bottom lane. At the spawn point of creeps a bit to the left.

Secret Rune 8
Number 8 where the scrourge lower lever creeps are.

Update: Dota 6.69b map was released.

So all in all, there are 8 DotA secret runes for the 6.69 secret mission.
And you need to catch 'em all!

Destroy the Runes

To start to side quest, You need destroy the PreRune and other 2 runes found in the map.

• PreRune can be found in the middle of the map near Top rune.

DotA 6.69 Quest Guide

• Now, Destroy both Runes. First Rune can be found near Scourge top 2nd tower and second rune can be found near Sentinel bottom first tower.

DotA 6.69 Quest GuideDotA 6.69 Quest Guide


• After Destroying all the runes, Find IceFrogs and kill them.

Note: Since, IceFrogs are invisible and can not be killed by physical attacks. You need to get Gem of True Sight and Dagon.

- Here is the mini-map of IceFrog so, you can find and kill em' easily!

DotA 6.69 Quest GuideDotA 6.69 Quest Guide

• Once you kill all the 9-10 IceFrogs, Phoenix boss will appear in right corner on the bottom of the map.

Kill the Phoenix

Kill the Phoenix using Naix with 6x inventory and with -wtf mode and enjoy a nice reward item which you grant you evasion and ability to spawn illusions.

After finding the 8 runes and destroying the 10 icefrogs, a wild Moltres will appear.
Just kidding. Icarus, the Phoenix will appear as a secret boss and you must defeat it!

What does Icarus, the Phoenix drop when you kill it?
Ancient Medallion - gives 9 illusions upon activation
+75 s
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DotA 6.70 Download, News, and Updates

Posted by admin at 5:32 AM 0 comments  

We are anticipating DotA 6.70 because it was pointed out that it will have a new loadscreen which is going to be included on the next upcoming DotA release.

DotA 6.70 is not yet a dream come true to all of us DotA players but this page will serve as a dedicated article to all upcoming news about DotA 6.70

UPDATE: DotA 6.70b was released which contains some bug fixes.

DotA 6.70 Map Download, DotA 6.70 Finally Released - December 24, 2010 at 02:46 PM, as he always do for the past years, IceFrog finally released the new DotA 6.70 right before Christmas eve. DotA 6.70 comes new loadscreen, 2 new heroes, 3 new items and of course various miscellaneous improvements that will surely adds up to the never ending story of DotA.


DotA 6.70 new heroes
Tuskarr compresses 5 shards of ice into a ball of frozen energy that damages all enemies in comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage and disarming any units he comes into contact with, and then orbiting back to his original position. If during the 2 second duration of this spell Phoenix casts another spell, the dive ends. Phoenix gains magic immunity for this brief dive period as well. Costs 10% of current HP to cast.

Download DotA 6.70
DotA v6.70.w3x.zip mirror 1
DotA v6.70.w3x.zip mirror 2

DotA 6.70 new items
Ancient Janggo of Endurance - Comes with 3 charges. When used, grants nearby player controlled units an extra 10% MS and AS buff. Lasts for 6 seconds.

Medallion of Courage - Target an enemy unit, both you and the enemy lose 6 armor for a duration.

Smoke of Deceit - Places a buff on all allied player controlled units in 900 aoe. Makes them invisible, grants 10% movespeed bonus, and prevents them from appearing on minimap to enemy players. If you get within 900 aoe of an enemy hero or tower, the buff wears off. If you attack creeps or Roshan, it dispells.

DotA 6.70 new improvements
  • Added a new loadscreen by Kunkka
  • Reworked Tavern Layout
  • Added a 4 minute cooldown to Buyback
  • Updated hero icon representation on the minimap (364977)
  • Creep vision decreased from 1100 to 850
  • Consumable Items no longer automatically fuse with ones you don't own (except for wards)
  • Added a new model for Furion


Download DotA 6.70
DotA v6.70.w3x.zip mirror 1
DotA v6.70.w3x.zip mirror 2
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DotA 6.69 Changelogs

Posted by admin at 5:25 AM 0 comments  

Download DotA 6.69.

Changelog 6.69

This patch is focused primarily on balance improvements. Rather than wait until more content is finished for one bigger patch, I've decided to release a smaller patch first for general gameplay improvements while working on content for next patch. Let me know what you guys think and as always feel free to email me any requests.

Alchemist

- Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4

- Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction



Axe

- Battle Hunger slow increased to 10%

- Cooldown on Aghanim's Culling Blade reduced from 15 to 10 seconds



Bane Elemental

- Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300

- Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn't work properly)

- Added -disablehelp for Nightmare, to stop direct casting on allies (3123839)

- Nightmare fixed so it properly stops enemy potions (3123839)



Batrider

- Fixed a bug with Sticky Napalm overhead text (+1, +2, etc) that was recently added from being visible to the enemy



Beastmaster

- Hawk's HP reduced from 100/200 to 50/100

- Invisibility on Hawk reworked. It now fades out automatically whenever it hasn't moved for 8 seconds.



Bone Fletcher

- Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP



Bounty Hunter

- Jinada critical strike increased from 1.4/1.6/1.8/2.0 to 1.5/1.75/2/2.25

- Track cast range increased from 750/950/1150 to 900/1050/1200



Broodmother

- Increased XP given for killing Broodmother's Spiderlings



Clockwerk

- Movement speed increased from 310 to 315



Crystal Maiden

- Crystal Nova slow duration reduced from 5 to 3.5/4/4.5/5 seconds.

- Crystal Nova damage increased from 80/130/180/230 to 100/150/200/250.



Dazzle

- Shallow Grave now has a duration indicator for allies



Dirge

- Fixed over-sized click boundaries for Tombstone



Doom Bringer

- Base armor reduced by 2

- Doom cast range reduced from 650 to 550



Enchantress

- Aghanim's Scepter added to Enchantress (Increases her attack and Impetus range by 150)

Aghanim Upgrade Ability Code: A1WB





Enigma

- Eidolons HP reduced from 200/225/225/275 to 180/200/220/240



Faceless Void

-Strength growth increased from 1.4 to 1.6



Furion

- Wrath of Nature (Aghanim's version) max chain increased from 12/14/16 to 14/16/18

- Force of Nature Treants can now attack air units (275356)

- Sprout code improved to reduce the chances of heroes sometimes popping out of it

- Sprout targeting change from 6.67 removed

- Wrath of Nature can now be cast through the minimap and it will select the closest unit as the initial target (275356)

Ability Code: A1W8

Aghanim Upgraded Ability Code: A1W9





Gyrocopter

- Homing Missile now adds an ally only visual effect on targeted enemies

- Homing Missile cast range increased by 150

- Homing Missile cooldown from 20/18/16/14 to 20/17/14/11

- Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19



Huskar

- Berserker's Blood attack speed bonus increased from 2/4/6/8 to 3/6/9/12



Invoker

- Invoker now gains attribute points for each orb he levels

+2 Intelligence for Exort

+2 Agility for Wex

+2 Strength for Quas





Jakiro

- Increased Macropyre (Aghanim's version) travel distance



Juggernaut

- Omnislash no longer wastes a strike by considering banished units in its search



Keeper of the Light

- Recall is now targetable through the minimap



Lone Druid

- Leash range increased to 1100

- True Form movement speed from 270 to 280

- The "-ms" command now shows the movement speed of your Spirit Bear as well (298418)

- Spirit Bear attack point improved

- Fixed common scenarios where Spirit Bear would miss its attack as the target was moving

- Casting Summon Spirit Bear while the bear is still alive will restore that bear's health instead of not allowing you to cast.



Leoric

- Hellfire Blast damage redistributed to some on impact and some dps (312517)

- Scoreboard now displays Skeleton King's ultimate cooldown time

- Skeleton King will be automatically selected for you after he reincarnates



Leshrac

- Pulse Nova AoE increased from 300/350/400 to a constant 400



Lina Inverse

- Laguna Blade (Aghanim's version) damage increased from 600/875/1150 to 600/925/1250



Luna

- Eclipse (Aghanim's version) target limit increased from 5 to 6

- Strength growth increased from 1.75 to 1.9

- Movement speed increased from 320 to 330



Lycanthrope

- Shapeshift duration increased from 14/15/16 to a constant 18 seconds



Meepo

- Strength gain increased from 1.3 to 1.6

- Improved Geomancer's base damage by 5

- Fixed some targeting issues with casting poof (300996)



Magnataur

- Skewer damage rescaled to 70/140/210/280



Morphling

- Adaptive Strike damage type changed from Physical to Magical (248693)

- Replicate cannot target Morphling's own illusions anymore



Necrolyte

- Attack range reduced from 600 to 550



Pandarean Brewmaster

- Cooldown on the Boulder ability on Primal Split's Earth Panda decreased from 10 to 7 seconds



Phantom Assassin

- Base Strength increased from 17 to 20

- Strength growth decreased from 2.05 to 1.85

- Phantom Strike cooldown from 30/20/10/5 to 20/15/10/5



Phantom Lancer

- Strength growth reduced from 2.0 to 1.7



Pit Lord

- Dark Rift AoE increased from 375 to 450



Priestess of the Moon

- Leap cooldown improved from 40/35/30/20 to 30/26/22/18



Queen of Pain

- Sonic Wave (Agahnim's version) cooldown improved from 120/100/80 to 100/70/40

- Shadow Strike cooldown rescaled from 20/17/14/11 to 20/16/12/8



Razor

- Static Link drains damage over 8 seconds instead of 10.

- Static Link damage per second rescaled from 5/10/15/20 to 7/14/21/28

- Plasma Field cooldown from 16 to 14



Sand King

- Epicenter (Aghanim's version) now gives one more pulse

- Fixed some lag with Epicenter

- Fixed a bug with Sand Storm if you recast it very quickly while still invisible



Shadow Fiend

- Added a new command (-souls) to see the number of souls you have collected



Slark

- Decreased base Agility from 21 to 15 and increased starting damage by the same amount

- Pounce damage rescaled from 50/75/100/125 to 40/80/120/160

- Dark Pact cooldown reduced from 10 to 10/9/8/7



Spirit Breaker

- Greater Bash no longer messes up the target's command

- Nether Strike mana cost from 200/250/300 to 125/150/175

- Nether Strike (Aghanim's version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target (306008)



Storm Spirit

- Intelligence base and growth reduced from 26 + 2.6 to 23 + 2.2

- Electric Vortex mana cost increased from 100 to 100/110/120/130



Techies

- Base damage increased by 5

- Remote Mine autoselection removed

- Remote Mines cast time reduced from 2 to 1.5 seconds

- Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700) (297625)

Ability Code: A1WF





Tinker

- Laser's miss mechanic reworked.

Old Miss:

=========

10/15/20/25% chance to miss affecting a 250 AoE for 9 seconds



New Miss:

=========

100% chance to miss on the primary target for 2 seconds.





Tiny

- War Club hit count and AoE increased



Terrorblade

- Base Intelligence increased from 15 to 19

- Fixed melee/range item to update properly for Metamorphosis transformation

- Fixed Manta Style interaction with Metamorphosis (so he can use it properly now)

Ability Code: A1RI





Thrall

- Static Storm cooldown increased from 60 to 75



Troll Warlord

- Battle Trance self duration increased from 8 to 10 seconds

- Fixed melee/range item to update properly for Berserker Rage transformation



Vengeful Spirit

- Magic Missile stun duration rescaled from 1.75 to 1.45/1.55/1.65/1.75



Venomancer

- Plague Ward's bounty increased from 3-9 to 14-17



Viper

- Viper Strike (Aghanim's version) mana cost reduced from 125/175/250 to 125



Guardian Wisp

- Tether Stun duration reduced from 1.25/1.5/1.75/2.0 to 1/1.25/1.5/1.75

- Relocate cooldown increased from 80/60/40 to 90/75/60



Warlock

- Increased Infernal movement speed from 320/330/340 to 320/340/360

- Immolation from multiple Infernals now stack (281065)



Wind Runner

- Night vision reduced to that of normal heroes (1200->800)

- Shackleshot's search angle reduced from 30 to 26 degrees



Witch Doctor

- Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces

- Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26







Animal Courier

- Automatically upgraded to Flying Courier when you put the recipe on it (148581)



Aghanim's Scepter

- Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe



Armlet of Mordiggian

- HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)

- Recipe cost decreased from 900 to 700



Boots of Speed

- Movement speed from 50 to 55



Bracer, Null Talisman & Wraith Band

- Added +3 bonus damage to Bracer/Null/Wraith

- Increased Bracer/Null/Wraith recipe costs from 175/150/125 to 190/170/150



Buriza Do Kyanon

- Critical strike factor from 2.4 to 2.5



Clarity Potion

- Double clicking on Clarity Potion causes it to be used on your hero



Dagon

- Now requires a Null Talisman instead of a Blades of Attack



Ethereal Blade

- Slow on Ether Blast increased from 30 to 45%

- Cooldown on Ether Blast from 35 to 30



Eul's Scepter of Divinity

- Mana regeneration increased from 125% to 150% to match its components



Ghost Scepter

- Cooldown increased from 25 to 30

- Cost increased from 1500 to 1600



Eye of Skadi

- No longer requires the 300 gold recipe



Hand of Midas

- Transmute now gives 2.5 XP when used on a unit (2744725)



Healing Salve

- Double clicking on Healing Salve causes it to be used on your hero



Hood of Defiance

- Recipe changed from 2x RoR + Cloak + Helm to 2x RoR + Cloak + RoH (297602)



Magic Stick & Magic Wand

- AoE for gaining charges reduced from 1600 to 1200

- No longer give you charges if a spell was cast from the fog of war



Manta Style

- Increased recipe cost by 50 (Yasha recipe cost was reduced by 50)

- Rebalanced Manta Style for melee and ranged heroes

Old Manta:

==========

Deals 33%

Takes 350%

Cooldown: 50





New Manta (ranged):

====================

Deals 28%

Takes 400%

Cooldown: 50





New Manta (melee):

====================

Deals 33%

Takes 350%

Cooldown: 35





Mjollnir

- Static Charge changed from a chance on attacks to a chance on any damage

- Double click now activates Static Charge on yourself



Monkey King Bar

- Damage increased by 8 to be equal to the total damage from its components



Necronomicon

- Base attack time improved on Necronomicon Warriors from 1.0 to 0.75



Orb of Venom

- Duration increased to 4 seconds

- Price from 600 to 550



Phase Boots

- Readjusted bonuses:

Base Movement Speed 70 -> 60

Phase Burst: 12% -> 15%

Phase Duration: 5 -> 4

Phase Cooldown: 10 -> 8




Power Treads

- Attribute reduced bonus from +10 to all attributes to +8 to all attributes



Ring of Basilius

- Armor bonuses rebalanced.

- Aura Armor decreased from +3 armor to +2 armor.

- Added +1 armor for the holder.



Same overall Armor for the item holder, 1 less for allies





Sange

- Added a 20% Attack Speed reduction to the slow on Maim

- Reduced recipe cost from 750 to 700



Sange and Yasha

- Increased the Attack Speed reduction on Maim's slow from 15% to 30%



Soul Booster

- Mana regen from 10% to 50%

- Health regen from 1hp to 2hp



Stygian Desolator

- Buff duration from 5 to 7 seconds



Urn of Shadows

- Soul Release now causes HP loss instead of magical damage when used on enemies (same overall dps as before, no longer disables dagger)



Yasha

- Reduced recipe cost from 750 to 700







* Added a new loading screen

Kunkka decided to try out a new style for the loading screen in 6.69 (all sentinel heroes). Please give him your feedback by emailing him at kendrick@imaginaryfs.com















* Rebalanced the assist Gold & XP system

Most recent versions (since 6.55) have an extra portion of the gold/xp that is not a pure split like standard XP usually is.



For XP "heroes" means the number of heroes in the area.

For Gold "Assist" means the number of heroes in the area besides the killer.



"Level" always means the level of the dying target



6.68

=====



Bonus XP

---------

1 Hero: 15*Level + 50

2 Heroes: 15*Level + 50

3 Heroes: 14*Level + 50

4 Heroes: 13*Level + 50

5 Heroes: 12*Level + 50



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 10*Level + 45 (2 heroes involved in kill)

2 Assist: 9*Level + 40 (3 heroes involved in kill)

3 Assist: 8*Level + 35 (4 heroes involved in kill)

4 Assist: 7*Level + 30 (5 heroes involved in kill)

5 Assist: 7*Level + 30 (5 heroes involved in kill but no one got last hit)





6.69

=====



Bonus XP

---------

1 Hero: 20*Level + 120

2 Heroes: 15*Level + 90

3 Heroes: 7*Level + 30

4 Heroes: 6*Level + 15

5 Heroes: 5*Level + 10



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 9*Level + 95 (2 heroes involved in kill)

2 Assist: 8*Level + 20 (3 heroes involved in kill)

3 Assist: 6*Level + 10 (4 heroes involved in kill)

4 Assist: 6*Level (5 heroes involved in kill)

5 Assist: 6*Level (5 heroes involved in kill but no one got last hit)













Basic Information:

===================

This isn't changed, just overview information.



Streak Ending:

---------------

3 Streak: 50

4 Streak: 100

5 Streak: 150

6 Streak: 200

7 Streak: 250

8 Streak: 300

9 Streak: 350

10+ Streak: 400





Death Punishment:

------------------

Level * 30





Hero Kill Gold:

----------------

200 + Level * 5





Hero Kill XP:

--------------

Split evenly in 1000 AoE

Level 1: 100

Level 2: 120

Level 3: 160

Level 4: 220

Level 5-25: 100 * ( Level - 2 )

Example:

Level 10 = 100 * ( 10 - 2 ) = 800

Level 20 = 100 * ( 20 - 2 ) = 1800







6.55

====



Bonus XP

---------

1 Hero: 8*Level

2 Heroes: 8*Level

3 Heroes: 8*Level

4 Heroes: 8*Level

5 Heroes: 8*Level



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 40

2 Assist: 40

3 Assist: 40

4 Assist: 40

5 Assist: 40







6.64

====



Bonus XP

---------

1 Hero: 12*Level

2 Heroes: 12*Level

3 Heroes: 12*Level

4 Heroes: 12*Level

5 Heroes: 12*Level



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 5*Level + 30

2 Assist: 5*Level + 30

3 Assist: 5*Level + 30

4 Assist: 5*Level + 30

5 Assist: 5*Level + 30







6.65

=====



Bonus XP

---------

1 Hero: 15*Level

2 Heroes: 15*Level

3 Heroes: 14*Level

4 Heroes: 13*Level

5 Heroes: 12*Level



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 10*Level + 45

2 Assist: 9*Level + 40

3 Assist: 8*Level + 35

4 Assist: 7*Level + 30

5 Assist: 7*Level + 30







6.68

=====



Bonus XP

---------

1 Hero: 15*Level + 50

2 Heroes: 15*Level + 50

3 Heroes: 14*Level + 50

4 Heroes: 13*Level + 50

5 Heroes: 12*Level + 50



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 10*Level + 45

2 Assist: 9*Level + 40

3 Assist: 8*Level + 35

4 Assist: 7*Level + 30

5 Assist: 7*Level + 30







6.69

=====



Bonus XP

---------

1 Hero: 20*Level + 120

2 Heroes: 15*Level + 90

3 Heroes: 7*Level + 30

4 Heroes: 6*Level + 15

5 Heroes: 5*Level + 10



Bonus Gold

-----------

Hero Killer: 0

1 Assist: 9*Level + 95

2 Assist: 8*Level + 20

3 Assist: 6*Level + 10

4 Assist: 6*Level

5 Assist: 6*Level





* Added a couple of new juke spots

















* Couriers can now carry Gem of Truesight (it loses its truesight while on courier)

* Reduced Glyph cooldown from 6 minutes to 5 minutes

* XP AoE increased from 1000 to 1200

* Added Slark, Chaos Knight and Magnus to CM

More heroes will be enabled soon.



* Added a new Ancient creep camp (Thunder Lizards, has Frenzy & Slam)

* Satyr's Purge no longer autocasts





* Added a sound effect that notifies allies near the location you are teleporting to

* Added 4 more options to -music (other6/7/8/9)

* Added a new soundset for King Leoric (279632)

* Added a rabbit courier

* Improved Shadow Raze visual effect to match the AoE a little more

* Added a new effect when you get a last hit with Necromastery on Nevermore (266930)

* Lich now has his icy hands effect only when he gets Aghanim's Scepter

* Sven now transforms into a red version when he casts his ultimate (Ability Code: A1WH)

* Added various small doodads around the map

* Changed Bristleback's model and hero icon (210183)





* Added sound effect for Meepo's attack

* Added sound effect for Troll Warlord's melee attack

* Added Scepter visual effect for Enchantress

* Various misc improvements on Phantom Lancer's model

* Added -disablehelp for Bloodrage (233159)

* Added a new icon for Call Down (315263)

* Added a new visual effect while casting Curse of the Silent

* Hand of Midas bounty text is now easier to see (258830)

* Added a ground effect when the water is gushing out from Torrent (146694)

* New ability icon for Spirits (296349)

* Changed the illusion creation visual effect on Terrorblade's Conjure Image

* Added new hero icon for Io (296349)

* Added new icon for Haunt (240283)

* Added new icon for Reality (240283)

* Added new icon for Flaming Fists (263836)

* Improved Greater Bash Icon (280720)

* Improved Track Icon (280720)

* Improved Amplify Damage Icon (280720)

* Improved Slardar's Bash Icon (280720)

* Improved Plague Wards Icon (280720)

* Improved Greater Bash Icon (280720)

* Improved Soul Rip Icon (280720)

* Improved Grow Icon (280720)

* Improved Lion Hero Icon (280720)





* Fixed Charge of Darkness showing a dummy unit with HP bar

* Fixed some issues with Shackleshot calculation where it could sometimes hit weird angles.

* Fixed visible caster units during Light Strike Array and Split Earth

* Fixed converted creeps from sometimes being slowed by Enchant





* Fixed Healing Ward to indicate the level to your allies instead of just for you

* Fixed Roshan's interaction with Familiars

* Fixed some issues with a small number of spells not properly detecting Meld and Ghostwalk as invisible

* Fixed Sonic Wave targeting mechanism when casting towards a location with an allied unit (298969)

* Fixed using Conjure Image while magic immune (298995)

* Fixed Roshan not dispelling Urn of Shadows

* Fixed some cast mechanism issues with Techie's Suicide (242147)

* Fixed Liquid Fire interaction with Siege units (263667)

* Fixed a rare situation where Relocate would fail to teleport you

* Fixed a bug with freezing a leaver Spirit Breaker

* Fixed Tango dispelling Urn of Shadows healing effect

* Fixed Static Storm scoreboard cooldown being a little off

* Fixed a bug with Scepter Dismember and Linken's Sphere

* Fixed some AI issues with Firefly

* Fixed lag on first cast of Adaptive Strike

* Fixed a couple of abilities with slightly incorrect cooldowns on scoreboard

* Fixed some courier tooltips

* Fixed Dragon Slave targeting mechanism when casting towards a location with an allied unit

* Fixed interaction between Level 3 Rupture and Force Staff

* Fixed the scourge Glyph not showing the new icon (Ability Code: A1WH)

* Fixed some inconsistencies in the visual AoE of some abilities (no balance changes here, just making the cursors more consistent for: Avalanche, Storm Bolt, Rocket Flare, Pit of Malice, Expulsion, Chronosphere, Earthbind, Spin Web, Dream Coil, Weave, Maledict, Vacuum, Sanity's Eclipse)

* Fixed damage AoE on Waning Rift being slightly less than the silence AoE

* Fixed a very minor visual glitch when attempting to buy a recipe for power treads

* Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray

* Fixed AoE on Strygwyr's thirst being off by 25

* Fixed Sticky Napalm triggering Linken Sphere

* Fixed interaction bugs with Soul Rip and Ethereal state

* Fixed AoE on Song of the Siren being off by 25

* Fixed a rare bug with Spirit Bear losing track of his items

* Fixed some minor duration inconsistencies with God's Strength

* Fixed some triggered spells from bypassing Last Will (on Necronomicon Warrior) damage return

* Fixed Sticky Napalm compatibility problems with Shiva's Guard

* Fixed some possible lag scenarios with Soul Catcher

* Fixed a very rare cause where you could Soul Ring usage could be lethal

* Courier can no longer use Ghost Scepter (to prevent some abuses)

* Fixed some minor incorrect behaviors when using burning spears at very low hp

* Fixed some rare damage cap issues with Dragon Slave and Sonic Wave

* Fixed some minor duration inconsistencies with Insatiable Hunger

* Fixed Sticky Napalm malfunctioning when cast on units in Fog of War

* Fixed a fatal error possible with Skewer

* Fixed a minor visual bug when Unstable Concoction explodes in midair
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