DotA 6.71b Map Download - First Patch Release for DotA 6.71 Map

Posted by admin at 2:09 PM 0 comments  

Dota 6.71b is immediately released by IceFrog in response with bugs found in DotA 6.71 specifically with Zeus Thundergod's Wrath and Pudge Flesh heap.

DotA 6.71 Map Download
Icefrog's statement
Just released 6.71b with a couple of important bug fixes. Thanks to everyone that reported them.



DotA 6.71b Map Changelog
- With a couple of important bug fixes.

DotA 6.71b Map Download
Please go to DotA 6.71 download page.


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DotA 6.71 Map Changelogs

Posted by admin at 6:10 AM 0 comments  

Abaddon
- Increased Aphotic Shield cast range by 50

Admiral
- Ghost Ship cooldown reduced from 100 to 90
- X Marks The Spot Return icon placement and hotkey adjusted
The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell

DotA 6.71 Map Changelogs
Alchemist
- Movement speed reduced by 5
- Chemical Rage bonus HP from 350/700/1050 to 300/600/900

Axe
- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5

Bane Elemental
- Fiend's Grip Scepter duration from 5 to 6 seconds

Bloodseeker
- Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it
This change does not affect creeps, it is hero only. By default you gain 10/20/30/40% of a dying hero's max HP if you get the killing blow. If you don't but are within 200 range of the dying hero, you gain 5/10/15/20% of the max HP.


Bounty Hunter
- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)

Bristleback
- Back damage prevention from 10/20/30/40 to 16/24/32/40
- Side damage prevention from 5/10/15/20 to 8/12/16/20

Broodmother
- Base movement speed reduced from 315 to 310
- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
- Spawn Spiderlings buff duration increased from 0.9 seconds to 2

Chaos Knight
- Phantasm duration increased from 20 to 24

Chen
- Test of Faith cooldown rescaled from 30/28/26/24 to 24

Dragon Knight
- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5

Dwarven Sniper
- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48

Earthshaker
- Enchant Totem no longer dispels if you animation cancel

Faceless Void
- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5

Furion
- Sprout can now target the ground again
Fixed a previous issue where it became harder to target a unit reliably

Sprout: A21E


Guardian Wisp
- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
- Spirits cooldown rescaled from 14 to 20/18/16/14

Huskar
- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%

Invoker
- Cold Snap no longer triggers on self damage

Jakiro
- Macropyre damage increased from 75/125/175 to 100/140/180

Juggernaut
- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%

Keeper of the Light
- Manaleak now applies a stun instead of a slow when the target runs out of mana
Stun duration: 1.25/1.5/1.75/2.0 seconds

- Manaleak duration from 5/6/7/8 to 4/5/6/7
- Manaleak cooldown from 20 to 18

Leshrac
- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types
Pulse Nova: A21F
Aghanim: A21G
Deactivate: A21H


Lina Inverse
- Attack range increased from 600 to 625

Lycanthrope
- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%

Magnataur
- Skewer cooldown reduced from 45 to 35

Meepo
- He can now use cyclone on his other clones

Morphling
- Adaptive Strike damage rescaled
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility


Nerubian Assassin
- Urna Swarm rebalanced
- Maximum summons reduced from 2/4/6/8 to 2/3/4/5
- Infestation dps increased from 20 to 40
- Infestation aoe increased from 275 to 300
- Cooldown rescaled from 14/11/8/5 to 26/19/12/5
- Manacost rescaled from 10 to 40/30/20/10


Obsidian Destroyer
- Arcane Orb cooldown removed

Ogre Magi
- Ignite rescaled
- Damage increased from 10/20/30/40 to 26/32/38/44
- Slow increased from 10/15/20/25% to 20/22/24/26%
- Duration from 7.5 seconds to 4/5/6/7


Phantom Assassin
- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
- Reworked Blur fade mechanism
Blur:
======
Note: Your hero is no longer always fully faded out. It now only gains partial transparency when the new secondary effect below is active. This still retains the permanent 20/25/30/35% evasion.

Passively blurs your hero when near enemy heroes, causing your model to fade out partially and become hidden on the minimap to enemy player.

Distance: 1600

Has a 1.5 second delay when adding or removing the effect.


Phoenix
- Base strength reduced from 22 to 19
- Sunray activation manacost increased from 10 to 35
- Sunray slow from 14/20/26/32 to 10/16/22/28%
- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
- Reduced the duration Sunray slow lasts on you from 2 to 1 second
This is the duration that the slow lasts on you after you are no longer hit by the Sunray.


Pitlord
- Dark Rift cooldown reduced from 180/160/140 to 130

Pugna
- Strength gain reduced from 1.45 to 1.2

Queen of Pain
- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60

Rhasta
- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320

Sand King
- Burrowstrike manacost rescaled from 140 to 110/120/130/140

Slark
- Pounce cooldown reduced from 16 to 12

Spirit Breaker
- Strength gain increased from 2.5 to 2.8

Tauren Chieftain
- Movement speed increased by 5

Thrall
- Static Storm cooldown increased from 75 to 85

Tidehunter
- Anchor Smash chance to proc increased from 20 to 25%

Tiny
- Grow bonus damage increased from 40/80/120 to 50/100/150

Tuskarr
- Snowball maximum roll duration reduced to 3 seconds
- Snowball movement speed per extra hero reduced from 100% to 50%
- Frozen Sigil HP reduced from 300 to 220/240/260/280
- Removed the extra landing damage from Walrus Punch

Undying
- Flesh Golem's Plague slow increased from 7% to 9%

Vengeful Spirit
- Removed the small attack damage reduction aspect of Wave of Terror

Viper
- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25

Warlock
- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%

Zeus
- Static Field aoe from 900 to 1000
- Thundergod's Wrath Scepter from 355/460/570 to 400/500/600





Ancient Janggo of Endurance
- Attribute bonus and attack damage increased from 8 to 9
- Charges increased from 3 to 4

Ethereal Blade
- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility

Gem of True Sight
- Gem now has a stock cooldown of 6 minutes

Phase Boots
- Active boost increased from 15 to 16%

Smoke of Deceit
- Reduced detection area from 900 to 850
- Movement bonus increased from 10 to 15%
- Initial cast aoe increased from 900 to 1200





* Allies are now notified when you purchase a Smoke of Deceit
* Swapped the attack projectile of Thrall and Chen (280542)
* Added a new visual effect for Omniknight's aura (393596)
* Enigma model now shows team colors (395228)
* Reduced Phoenix model size a little bit
* Added a test mode command to respawn roshan (-roshan)
* Added an ally only visual effect where Ghost Ship will land
* Improved Dark Ritual mana text display so it is easier to read
* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
* Illusory Orb flashes right before it is about to expire
* Added -disablehelp support for Disruption
* Some map size reductions (Unexpect3D)
* Medallion visual effect is played on the caster now as well
* Added a status buff icon for Shallow Grave (251251)





* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
* Fixed various inconsistencies with Eredar's spell behaviors and Disruption
* Fixed Spawn Spiderlings failing to affect Ethereal units
* Fixed Bloodseeker model size issues with BKB
* Fixed Switch bugs with Strygwyr's Thirst
* Fixed various tooltips
* Fixed a bug with Illusions working against Supernova
* Fixed Empower status buff icon
* Fixed some rare bugs on Spirit Bear death
* Fixed Io and Harbinger icons moving in tavern
* Fixed Power Treads triggering Last Word
* Fixed enemies being able to see Ice Blast on the minimap when near towers
* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
* Fixed Plague Wards instantly killing Homing Missile
* Fixed gem overhead visual with shared gem
* Fixed hero vision bugs after quick buybacks
* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
* Fixed Requiem of Souls not adding charges to Necromastry
* Fixed Serpent Wards instantly killing The Swarm units
* Fixed a bug with batrider where he would sometimes lose his flying height
* Fixed Medallion triggering and ignoring Linken Sphere
* Fixed some small bugs with Power Cogs that can cause them to die prematurely
* Fixed minor inaccuracies when casting Ghost Ship near map edges
* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
* Fixed a very rare bug with muted items being created in the center of the map
* Fixed an exploit with item manipulation
* Fixed Orchid triggering and ignoring Linken Sphere
* Fixed Scepter Infernals not being affected by Blackhole
* Fixed Visage's Familiars not being affected by Blackhole
* Fixed enemy Gem and Circle of Power interaction
* Fixed potential buggy interaction of some aoe spells with Kraken Shell
* Fixed interaction between Shrapnel and Power Cogs
* Fixed an exploit with Circle of Power
* Fixed some buffs not being properly removed by Dark Pact
* Fixed an old fatal error exploit possible while using couriers
* Fixed an issue with Gem on couriers
* Fixed a bug with HCL bot game modes
* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
* Fixed some visual effects not always being displayed properly for observers
* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
* Fixed a bug with Spirit Bear and Bashers
* Fixed an abuse possible with couriers and hand of midas
* Fixed some cases where the flying courier is still able to go into the enemy fountain area
* Fixed a bug that caused Viper Strike to no longer be deniable
* Fixed rune messages not always appearing to both observers
* Fixed HP bar appearing on Spin Web
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DotA 6.71 Map Released

Posted by admin at 6:08 AM 0 comments  

Good new guys, Icefrog finally released DotA 6.71 Map which is available in English, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Russian, German, Korean, French, Spanish, Turkish, Czech and Hungarian.

DotA 6.71 Map Released
Icefrog's statement
"It is primarily balance adjustments and fixes to various old bugs. The map is available in English, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Russian, German, Korean, French, Spanish, Turkish, Czech and Hungarian."

DotA 6.71 Download
Please go to DotA 6.71 download page.



Subscribe to DotA 6.71 Updates
To get the latest news and updates, click here and enter your email. Or you may follow us on TWITTER and FACEBOOK.
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DotA 6.69c AI Map - 6.69c AI Hero Being Tested

Posted by admin at 8:02 AM 0 comments  

oh very intresting news, thats maybe the thoughest challange for that map, because he can learn more skills than the others. if you only give him 2 skills(spells) then it would be much easier but i think you will give him also moves he uses on different conditions. so nice work.

Oh nice invoker bot ^^.
Please make bots more "intelligent" if it's possible(I don't think on individual hero usage,but in general...like make them gank,remove retarded acting like coming back to enemy with 10 hp,fighting till opponent has low hp,and then stop chasing him). Also please make them able to "change lane" as you want them to (for example,i'm down and all bots are up,i need help so i want someone of them(or all)to teleport down)and not to nearest lane because it's too far away.I hope you understand what I'm saying because my English is very bad.Thanks.


UPDATE: DotA 6.70c AI is now available.

UPDATE: DotA 6.69c AI Beta is now ready for download. Get your copy now.

Update: June 25, 2011, DotA 6.71b AI Map was released and available in 3 languages EN, RU and BR. Please visit DotA 6.71b AI download page to get your copy of DotA 6.71b AI map.




Please go straight ahead to DotA 6.69c ai download page to get the latest download of DotA 6.69c AI
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DotA Allstars v6.68c AI Rev2 Beta - DotA 6.68c AI Rev2 Beta Download

Posted by admin at 7:00 AM 0 comments  

This DotA Allstars v6.68c AI REV2 BETA is the second release of DotA 6.68c ai beta which consists of fast bugfix for 6.68c ai series.

This is a fast bugfix for 6.68c AI series. This time I'm only releasing the CIPD version of the map. If needed i`ll do the BMP version too.



DotA Allstars v6.68c AI REV2 BETA
DotA 6.68c AIPlus Rev2 (CIPD)

MIRROR
DotA_v6.68c_AI_Plus Rev2.w3x

UPDATE: DotA 6.70c AI is now available.

UPDATE: DotA 6.69c AI Beta is now ready for download. Get your copy now.



Changes in v6.68c AI Rev2 (BETA)
===================
1. Techies Remote mines fixed (they explode when killed).
2. Battle Hunger cleared after rebirth.
3. The crashes from Flak Cannon are hopefully gone.
4. Some memory leaks removed (more to come).
5. Transform Courier fixed.
6. Courier's Spell immunity showing icon fix.
7. Aegis acquire message not shown fix.
8. Recoded some HeroState saves to Strings.
9. Kaldr, Ancient Apparition got his ultimate cooldown fixed.
10. -(o)sven command removed. Now -sv command can be used to look at both teams AI`s skill`s. For example: -osv 6 or -osv 2
11. -ld (lowdodge) mode tweaked.
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DotA 6.71 Map Download

Posted by admin at 3:46 PM 0 comments  

This is the download page of DotA 6.71 Map. You can find here all the latest download news and updates about DotA 6.71.

DotA 6.71 Map Download
DotA 6.71 Updates
January 5, 2011 - Icefrog is working on DotA 6.71 which contains small balance adjustments, minor bug fixes, etc.

January 22, 2011 - It is primarily balance adjustments and fixes to various old bugs. DotA 6.71 Map released

January 23, 2011 - Dota 6.71b is immediately released by IceFrog in response with bugs found in DotA 6.71 specifically with Zeus Thundergod's Wrath and Pudge Flesh heap. DotA 6.71b Map released



DotA 6.71 Changelogs
Please go to DotA 6.71 Changelogs page.



DotA 6.71 Download links
DotA v6.71b.w3x.zip DotA 6.71b Map

DotA v6.71.w3x.zip DotA 6.71 Map
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DotA 6.71 is the Upcoming Next Version

Posted by admin at 3:36 PM 0 comments  

Hey guys, here's an update on upcoming version DotA 6.71. As of January 5, 2011, DotA 6.71 is already being developed by Icefrog. He says that it has some updates like balance adjustments and minor bug fixes which I think inherited from the previous version DotA 6.70c.

DotA 6.71 Map Download
Icefrog's statement
I am working on 6.71 right now. It is currently a small update consisting mostly of small balance adjustments, minor bug fixes, etc.

I'll continue to update you all with everything about DotA 6.71. While waiting, please go straight ahead to the DotA 6.71 download page to see the download link once DotA 6.71 was finally released.

DotA 6.71 Download
Please go to DotA 6.71 download page.



Subscribe to DotA 6.71 Updates
To get the latest news and updates, click here and enter your email. Or you may follow us on TWITTER and FACEBOOK.
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