Starcraft 2 Beta Patch 10 Release

Posted by admin at 3:07 AM 0 comments  

Starcraft 2 Beta Patch 10 Release

StarCraft II Beta – Patch 10 (version 0.12.0.15133)

Get the latest SC2 patch download from here.

Bug Fixes
  • Fixed an issue where Larva were not dying after being cancelled.
  • Fixed an issue with Banelings, Brood Lords, and Overseers obeying their original Hatchery's rally point.



Click here to download
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Win a Starcraft Beta Key

Posted by admin at 5:25 PM 0 comments  

Win a Starcraft Beta Key - Have you somehow missed getting into the SC2 Beta? Tried enrolling as a Blizzard Beta tester from the Blizzard store? Tried blogging about the Beta? Tried downloading but missed Multiplayer? Too cheap to simply buy a key? Do you want one? You beta get your act together! ;)

Win a Starcraft Beta Key


You can participate in numerous StarCraft II Beta Key contests being run by different fansites! You can choose from a variety of different ones, including tournaments, quizzes, as well as the ones that require you to submit something creative.

Click here to download


Here is the list of the contests that are running right now (please note, that in most cases you will need to have an account on these fansites to participate):

If one is expired, or you know of one we missed please comment here.

Current Contests:

Pandaria Wars (EN)

Pandaria Wars is organizing WarCraft III tournaments for a chance to win beta keys. Sign up, if you feel strong at this particular game!
http://www.pandaria-wars.com/index.php?file=News&op=index_comment&news_id=554

JudgeHype (FR)

http://starcraft2.judgehype.com/index.php?page=commentaires&n=79981

StarCraftWire (EN)

http://starcraft.incgamers.com/blog/comments/starcraft-incgamers-starcraft-2-beta-contest/

StarCraft Gamona (DE) – NEW!

http://starcraft.gamona.de/index.php?seite=artikel&pid=33&sid=1

PlaySC2 (FR) – NEW!
2 contests:

http://starcraft.gamona.de/index.php?seite=artikel&pid=33&sid=1
http://playsc2.fr/index.php?option=com_content&view=article&id=327:lancement-du-concours-playsc2fr&catid=47:informations&Itemid=112#comments
http://www.playsc2.fr/index.php?option=com_content&view=article&id=329:concours-de-photos-3-cles-a-gagner-&catid=47:informations&Itemid=112#comments
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Starcarft 2 Single Player Mode

Posted by admin at 5:19 PM 0 comments  

Starcarft 2 Single Player Mode - Gamepro has gotten their hands on the new SC2 Beta version of the Terran single player, and are making some bold claims. First up, they claim that the decision to split the game into three releases was a good thing – that the single player mode for Wings of Liberty is so expansive and in-depth that this will end up being a dream come true for Blizzard fans.

Starcarft 2 Single Player Mode


Next, they believe that the game is much more friendly for beginners. This can certainly be a good thing, as the more players drawn into SC2 means the broader online play will become. SC1 is now so old, that there is an entire generation of gamers that grew up on Halo, not Starcraft.

Click here to download

Additionally, they write “”That’s really something the player can get immersed in and it becomes this thing where there’s storytelling and mechanics, and they’re not their own elements. They become one.” From what I played, that certainly seems to be the case. I saw depth added to Jim Raynor’s character when the fate of Sarah Kerrigan came up. He was visibly moved at the mention of her name, and clearly troubled by his failed attempt to save her. (For the uninitiated, Kerrigan was a Terran psychic, trained as a spy and an assassin. Over the course of the original StarCraft it is revealed that she is captured by the Zerg and turned into a Terran/Zerg hybrid that is completely under the control of the hive mind. Later, she usurps the Overmind and becomes the predominant Zerg antagonist; The Queen of Blades.) I was even treated to a level in which I played Zeratul (the primary Protoss hero character,) and had to escape from the clutches of the Queen of Blades and pass word to Raynor of her plans to wreak havoc across the galaxy. If nothing else it certainly hints at the possibility that it may be possible to stop, and ultimately save Kerrigan from her fate.”

The full SC2 Single Player review can be found here.
http://www.gamepro.com/article/previews/214941/starcraft-2-single-player/
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Halo Reach New Controller Layout

Posted by admin at 4:32 PM 0 comments  

Halo Reach New Controller Layout - There are few changes on Halo Reach Controller. If the previous layout was really messed up, by this time it's more easy to get familiar with. Having some buttons with the same functions and everything seems to be new. What you shouldn’t spend any amount of time on is learning how to use the fancy new stuff on the d-pad. You won’t find any of the features featured on the pad in the shots below featured in the Beta (it’s super awesome).


Halo Reach Controller New Layout
Boxer




Halo Reach Controller New Layout
Bumper Jumper


Halo Reach Controller New Layout
Default



Green Thumb


Halo Reach Controller New Layout
Recon


Halo Reach Controller New Layout
Soutpaw
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Halo Reach Controller Layout

Posted by admin at 6:38 PM 0 comments  

Halo Reach Controller Layout - Have you ever intended to do a simple task, like switching grenade type, and instead accidentally vaulted yourself off a ledge with a jetpack? If you haven't, prepare to do it a few times while you get accustomed to the Halo Reach controls, which throw all of us for a loop by remapping some of our most used buttons.



As you can see from the diagram, the B button will no longer be your melee button, and will instead change grenades. Now, RB will melee. The reload button gets mapped over to 'X' since we no longer need to use the button to pick up equipment, which is replaced by Armor Abilities, now mapped to LB.



It seems a little counter-intuitive having the "change grenades" button on the complete opposite side of the controller from "throw grenade", and using RB to melee is also going to take some getting used to. What are your thoughts?
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Starcraft 2 Beta Patch 9 Release

Posted by admin at 7:40 AM 0 comments  

StarCraft 2 Beta – Patch 9 (version 0.11.0.15097)

Get the latest SC2 patch download from here.

General
  • The StarCraft II Editor is now available!
    • Players will now be able to begin creating trigger maps in preparation for map publishing which will be made available in an upcoming beta patch.

  • Achievements & Decals are now live!
    • Players will now be able to earn achievements, browse the list of available achievements, and view achievements earned by friends.
    • Players will be able to highlight favorite achievements in their Showcase.
    • Earning certain achievements will unlock portrait and decal rewards.
  • The updated Homepage now includes a Recent Broadcasts panel and a News & Community panel.
  • A new Match History page is now available which will allow players to browse and filter their last 1,000 games played.
  • A new Community page is now available which features an in-game version of RSS news feeds.
  • A new Friends-of-Friends feature has been added, which allows players to easily find and connect with more real life friends on Battle.net through existing friends.
  • Additional friends’ presence details are now available from the Friends’ list.
  • Improvements have been made on the Voice Chat system in game.
    • Please use the new voice chat and provide feedback via the StarCraft II beta forums.
  • The score screen now features a new graph tab.
  • The art for many parts of the user interface has been updated.
  • Hotkey templates have been added.
  • In the gameplay options menu select from standard name based hotkeys for right and left-handed players, grid based hotkeys for right, and left-handed players, and classic StarCraft keys.
  • Several hotkeys have been changed to avoid conflicts with the "Select All Warpgates" UI button:
    • The Set Worker Rally Point has been changed from W to R.
    • Build Sensor Tower has been changed from W to N.
    • Terran Infantry Weapons have been changed from W to E.
    • Terran Vehicle Weapons have been changed from W to E.
    • Weapon Refit has been changed from W to R.
    • Burrow has been changed from W to R.
    • Spawn Larva has been changed from R to V.
    • Neural Parasite has been changed from R to E.

Click here to download


Balance Changes
  • TERRAN
    • Marauder
      • Concussive Shells research cost decreased from 100/100 80 seconds to 50/50 60 seconds.
  • PROTOSS
    • Immortal
      • Build time increased from 40 to 55.
  • ZERG
    • Infested Terran
      • Damage increased from 5 to 8.
      • Speed decreased from 1.5 to 0.9375.
    • Queen
      • Speed off creep decreased from 1.5 to 0.938. (Speed on creep unchanged.)
    • Spine Crawler
      • Attack period decreased from 1.6 to 1.85.
    • Infestor
      • Neural Parasite range increased from 7 to 9.
      • Fungal Growth projectile removed; Units in the target area are now instantly hit.


Maps
  • We’ve made a change to the (2)ScrapStation map to make the natural expansion easier to defend.
  • New maps have been added to the ladder rotation while others have been removed as follows:
    • 1v1
      • Added (2)IncinerationZone
    • 2v2
      • Removed (4)LostTemple
      • Removed (4)Metalopolis
      • Added (4)AridWastes
      • Added (4)Coalition
      • Added (4)Decena
      • Added (4)ScorchedHaven
    • 1v1 (Novice)
      • Removed (4)NoviceKulasRavine
    • 2v2 (Novice)
      • Removed (4)NoviceKulasRavine
      • Removed (4)NoviceShakurasPlateau
      • Added (4)NoviceDecena
      • Added (4)NoviceScorchedHaven
      • Added (4)NoviceTwilightFortress
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Starcraft 2 Funny Commercials

Posted by admin at 3:30 AM 0 comments  

Starcraft 2 Funny Commercials - this Korean Starcraft 2 Commercials will surely make you laugh like I did. It also made me think how much the Starcraft 2 phenomenon have gone so far. On this Starcraft 2 Funny Commercials, we are being introduced to naughty Dark Templar, companionship with Hydralisk, and a great surprise on a Dropship. Hope you'll enjoy watching these Starcraft commercials. If you find any cool videos, please don't hesitate to tell us and we'll be glad to add it here. Leave us your comment.



Click here to download






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GarenaMaster v28.14 Download Latest Release

Posted by admin at 7:04 AM 0 comments  

Before anything else, please read Garena Master Installation Guide.

Reminders
It has a map hack feature now, which you can use on Battle.net and on Garena.
But do not use on battle.net ladder!
About Welcome message that say your Garena Nick, it is just a joke =) it simply read the windows registry and find your last account logged on garena.

Update: Go to GarenaMaster MapHack download page to get the latest GarenaMaster Maphack that works for the latest Garena update.

If this maphack don't work, use garena universal maphack v11 - gumh v11 instead.

GarenaM4ST3R v27 Garena Hack with AutoJoiner and DelayReducer



Changelog
Version: 28.14 - [2010/05/24]
Changed from 000webhost to new server, because my account has deleted without reason
Added online users counter.

This hack may be detected as virus by antivirus:

It's hack.
It's change you memory.
It's download files from internet (updater system)
It's delete file from you pc ( old hacks file, updater system)
It's packed to avoid leech, many antivirus don't like packers.

Antivirus will always detect this hack a virus! just put it in trusty zone on your antivirus, if you don't trust us simple don't use.

Garena Features

Removes 5 seconds wait while joining rooms
Autojoiner feature [ Disable this if you have x64 system ]
Removes \'Room is Full' error message
Allows flood in room chat.
Exact Ping View
Removes MH/CK detection
Removes Warcraft protection, so your MH/CK will work properly.
Leave room while playing
EXP Hack
Super Admin Style
League Admin Style
Premium Style
Platinum Style
Gold Member Style
Admin-Menu-Hack (Trace-IP works, some other functions are server-sided)
Ladder Shower-Hack ( Show details of everyone in-game even without gold member (when you are not the host)
Auto-hides room's ads.
Super-Nudge hack
Dota Ladder Checker


Warcraft Features

Reveal units on Mainmap;
Remove FOG on Mainmap;
Reveal units on Minimap;
Remove FOG on Minimap;
Enable Trade / View Resource;
Make units clickable;
Reveal Illusions;
Reveal Invisibles;
Show Runes;
Show Skills / Cooldowns;
Bypass dota -ah.
CAM Distance Hack
Cooldown hack [1.24d only]
Mana Bars - Credits to: cqccyh
Rune Notifier
Ally/Enemy/All Hero icon
Reveal Ping Signal
Gray HP
Red invisible units
Delay Reducer ( will be finished on v26 )
Custom Cam Distance Hack ( will be finished on v26 )
Host Hack ( will be added on v26, already done... this is based on alextrusk drop hack, not the same from cqccyh )
{
.delayon (lag the player, you can choose the ms)
.xon (alias to .delayon)

.delayoff (Stop lagging the player)
.xoff ( alias to .delayoff)

.block (kick with lag screen)
.b (alias to .block)

.kick (kick person without lagscreen)
.k (alias to .kick)

PS: You need send this commands by Private Message, inside of Warcraft III
}
Name Spoofer (work on Garena, but everyone will only see the new nick inside of WC3)
{
Commands that u can add on nick.inf:
APPLE_NAME (This will make your nick inside of warcraft turn into apple)
EMPTY_NAME (This will make your nick empty)
}


Versions that it support
1.24e
1.24d
1.24c
1.24b


Cooldown hack, guide #2

Inject the Cooldown hack,
Choose one hero that work: exemple: POTM Starfall,
choose the starfall skill,
buy anything to increase your MP,
Click on starfall skill (YOU CAN'T USE HOTKEY!) ( WITHOUT HOLDING CTRL YET! )
IMMEDIATELY, AS RAPIDLY AS POSSIBLE, WHILE THE MAGIC IS STILL"WITH A CIRCLE LIGHT" AND BEFORE STARTING COLDOWN, HOLD THE CTRL AND CLICK ON THE SKILL SEVERAL TIMES, AND VERY FAST!!

If your hero stuck, just press " S " Key.


If you have Warcraft III 1.24D Version and YET doesn't work
Please, forget this hack, you do not deserve to use it .

And the best: It's is OPEN SOURCE!

Download links:
GarenaMaster.rar download
Source.rar GarenaMaster source codes
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GarenaMaster Installation Guide

Posted by admin at 7:03 AM 0 comments  

Hello, since a lot of people don`t know how to use this hack, I will explain it with pictures.
Pictures are shown when you click on Spoiler area. I did that to reduce size of post.
Prepare - 0. step
To use this hack, you first of all need Garena and Warcraft 3. And m4st3r hack of course.
Let the hacking begin!
Garena Hacking

-Open Garena -
THEN run GarenaM4ST3r.exe as Administrator and login with your user name and password
1 - When hack opens, Click "Garena" tab
2 - Choose Features - I will explain NameSpoofer and DelayReducer later.
3 - When you are done with choosing features, click Patch!
4 - MessageBox will appear saying "Done.View log for more info!" Click OK.
5 - Now click Login button on Garena window and VOILA!
6 - I hope you know how to use Garena yourself.


Update: Go to GarenaMaster MapHack download page to get the latest GarenaMaster Maphack that works for the latest Garena update.

Spoiler:





NameSpoofer - how to?
NameSpoofer changes your Garena username (only to you, other see your real nick) and your Warcraft 3 username - all players will see this!
1. - Open Garena and GarenaMaster
2. - Write wanted nickname into "Name Spoofer" in Config tab. SPECIAL: You can put APPLE_NAME into name and you will have Apple in your nick in Warcraft! - thanks to haml0u for reminding me!
SPECIAL2: You can use colored names, thanks to -VGS-(Natsu) and DreamHack for reminding me.
List is under spoiler!

Spoiler:

3. - Now go to Garena tab and pick NameSpoofer in features!

Spoiler:


DelayReducer
DelayReducer reduces delays in DotA and other games. Use is similar to NameSpoofer
1 - Open Garena and GarenaMaster
2 - Put desired value in Delay Reducer field in Config. tab - in milliseconds
3 - Pick CustomDelayON when picking features

Spoiler:


Miniguide to Autojoiner Very Happy
Auto-joiner is part of Garena Master that constantly tries to enter room with less than 1 second between tries. Lot of people asked how to use it - you just have to check it on features list in Garena tab.
When you try to enter full room, it will activate itself and keep trying until it is in.
Look at picture below, that black will keep re-apearing until you are in room.

Spoiler:




Warcraft 3 hacking - Maphack!
Warning!!!! You MUST activate "Do NOT DETECT MH" and "Do not lock Warcraft memory" if you dont want to get autobanned!
0. - Patch Garena with Master and login to Garena.
1. - Go to your favourite room and click Start Game
2. - Detect your Warcraft 3 version in lower right angle:

    1.24b = 1.24.1.xxxx 1.24c = 1.24.2.xxxx 1.24d = 1.24.3.xxxx 1.24e = 1.24.4.xxxx


Spoiler:

3. - Alt-Tab to your GarenaMaster and click "W3X" and your patch version.
4. - Pick features you want to use
5. - Click Patch, click yes and OK on next MessageBox.
6. - Go back to your Warcraft and VOILA!!! You have MapHack.

Spoiler:

Another Warning: When you click onto your enemies, little red circle is made under them. If someone reports you and posts replay, they may see when you clicked onto them and you will bet banned! BE CAREFUL WITH CLICKING ONTO ENEMY UNITS! Picture shows how it looks like - Pitlord (scourge) is selected and he clicked on other units.

Spoiler:


Warcraft 3 hacking - ManaBars
1. - Make sure that "Do not lock Warcraft 3 memory" and "Do NOT detect MH" are enabled when patching Garena.
2. - Login to Garena and join your favorite room.
3. - Start Warcraft 3.
4. - Alt-Tab to GarenaMaster, click "W3X" and then "Mana Bars"
5. - Window will pop-up, click "Enable ManaBars"
6. - MessageBox will pop-up and say "Activated". Click OK and you have ManaBars!

Spoiler:


Warcraft 3 hacking - RuneNotifier
1. - Make sure that "Do not lock Warcraft 3 memory" and "Do NOT detect MH" are enabled when patching Garena.
2. - Login to Garena and join your favorite room.
3. - Start Warcraft 3.
4. - Alt-Tab to GarenaMaster, click "W3X" and then click "RuneNotifier++"
5. - Window will pop-up, click OK
7. - Now Patch Warcraft 3 (for Maphack)
6. - Go back to Warcraft III and you have RuneNotifier!

Spoiler:


Warcraft 3 hacking - Host Hack
Will add this as soon as it is enabled in hack!

Warcraft 3 hacking - CoolDown exploit!
Warning: If you over-use this people may report you to Garena forums and you may get banned!
You must have "Do not Detect MH" and "Do not lock Warcraft 3 memory" activated to do this!

NOTE: This can only be used by users of 1.24d patch!
Since most people don`t know how to use this, I will explain it step-by-step. I will also post video how I did it with 3 different heroes.
1. - Open GarenaMaster
2. - Patch Garena and be sure you have "do not detect MH" and "Do not lock memory" features ENABLED!
2. - Login to Garena and go to your favortite room
3. - Start Game (Warcraft 3)
4. - Alt-Tab back to GarenaMaster and click "W3X" and then "1.24D"
5. - Click Cooldown Hack
6. - MessageBox will appear saying "Cooldown hack Loaded" - click OK

Spoiler:

NOW COMES HARDEST PART!!!
7. - Go back to Warcraft 3 and join a game
8. - Pick hero that has spells which are NOT aimed (I took Potm, Terrorblade, Luna)
9. - Get some decent mana for casting few spells.
10. - Put your mouse over spell you want to use.
11. - Click that spell AND now Press CTRL and Click onto spell like crazy!
12. - Hopefully your spell will be casted multiple times.
VIDEO:
Ok, I don`t have enough free time to edit it, so here it is, raw video Very Happy
[You must be registered and logged in to see this link.] -> Posting video makes it look small so please watch on Youtube Very Happy

There is no need to +rep me or waste you time with that, I have no intention to be mod anyway.
This guide is not totally finished, if I missed something please tell me over PM!
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GarenaM4ST3R v20 - an opensource Garena Hack

Posted by admin at 7:02 AM 0 comments  

GarenaM4ST3R v20 - an Open Source Garena Hack - Yes, another garena hack but this time it's open source garena hack which means you have a full view of what really is being run on your computer. Summary: free, no virus and free to recode.. Enjoy!




If this maphack don't work, use garena universal maphack v11 - gumh v11 instead.

SUMMARY
1.Intro
2.Quickstart
3.How it works
4.TODO
5.Changes


1.Intro
Yes, another garena hack. Why did I bother writting another one? Well, I didn't see any open source garena hack. And I don't like the idea of running a strange executable with administrator priveleges. What if it steals my garena account? What if it steals my bank account passwork? What if it contains a malware?
(Besides, Garena is a VERY easy program to crack. I think an opensource hack of garena is a very good start for people who are learning).

Advantages:
-It's VERY VERY small. (< 90k (zipped)) - [now it's 400k cause it has a GUI version]
-You don't have to TOUCH your Garena folder, all its files will remain intact.
-You can be sure there is no kind of malware, since it's opensource and full documented.


2.Quickstart

2.1 Features
- Removes 5 seconds wait while joining rooms
- [REWORKED!] Autojoiner feature
- Removes 'Room is Full' error message [improved by Desu_is_a_lie]
- Allows flood in room chat.
- Exact Ping View
- Removes MH/CK detection
- Removes Warcraft protection, so your MH/CK will work properly. Reworked by Desu_is_a_Lie.
- Leave room while playing [added by DarkSupremo]
- EXP Hack [added by DarkSupremo].
- Super-Admin-Hack [added by DarkSupremo] - You will SEE yourself as a Super-Admin and SEE you own chat messages as purple. [Cosmetic]
- Admin-Menu-Hack [added by plitvice] (Trace-IP works, some other functions are server-sided)
- Name Spoofer-Hack [added by DarkSupremo&M4ST3R]It's turned off by default. To turn it on, edit "nick.dat" file replacing its contents by your desired nickname. It will change you Warcraft nick. Other people will still see your original nick inside Garena. (More info at Page 18 http://www.d3scene.com/forum/warcraft-3-hacks/35979-garenam4st3r-opensource-garena-hack-18.html)
- Ladder Shower-Hack[added by DarkSupremo] - Shows ladder details of everyone in-game even without gold member (when you are not the host)
- Auto-hides room's ads (maybe bugged)
- [NEW!] Super-Nudge hack

2.2 How to use it

2.2.1 Installing
Extract [GarenaM4ST3R.zip] ANYWHERE you want. For instance, extract it on your Desktop.

2.2.2 Using
1) Open your Garena (make sure it's the official one)
2) Before logging in, run [GarenaM4ST3R.exe]. It's on GarenaM4ST3R folder. Make sure to "Run as Administrator" under Win Vista/7. [EDIT: If you want to a use a command line one, use GarenaM4ST3R_CLI.exe]
3) Select the features you wish and click on "Patch".
3) Login, enter in a room, start game, have fun
4) You can use your favorite MH/CK/whatever


2.2.3 Using Autojoiner
1) Double click any room to start autojoining.
2) Autojoiner will stop when you joined a room sucessfully.
3) Autojoiner can also be stopped by clicking on "CANCEL" button on Garena's joining-room dialog.


3.Tools Recommended
- MH - I'm currently playing 1.24c, so I use TyranO's MH, It has everything I want.


4. How it works.
- [GarenaM4ST3R.exe] is just a small piece of code that opens garena process and then opens [features.dat] text file and parse it, applying changes described on [features.dat] using WriteProcessMemory on garena process.
- So, the source code of [GarenaM4ST3R.exe] is included at [GarenaM4ST3R.c] but there's nothing special about it, it just patches Garena, while its in memory, so that we don't need to actually change the Garena.exe file. The hack 'essence' is actually on [features.dat]
- [features.dat] contains lines . Every line contains:
- [HEXADDRESS] [HEXDATA]
- When GarenaM4ST3R.exe is opened, it writes HEXDATA inside HEXADDRESS of Garena running process, for each line.
- [features.dat] has MANY comments, explaining what's going on - everything from a semicolon til end of line is a comment.
- Read [features.dat].

4.TODO
-Fix some autojoiner minor bugs.


5.CHANGES
- GarenaM4ST3R_OLDONE.zip - first version - removed cause it's from garena old version
- GarenaM4ST3R.zip - getchar() on error messages. - removed cause it's from garena old version
- GarenaM4ST3R01.zip - Patcher fixed by Desu_is_a_Lie, so it will work properly on Windows XP. features.dat updated for leaving room while playing. - removed cause it's from garena old version
- GarenaM4ST3R02.zip - Added EXP Hack by DarkSupremo. - removed cause it's from garena old version
- GarenaM4ST3R03.zip - Fixed offsets so it will work on this new update 01/02/10. (I didn't make many tests. If you're having problems POST IT here. I will check later, or someone will help fix it).
- GarenaM4ST3R04.zip - Fixed Anti-chat-flood (used DarkSupremo solution; there are other nice solutions at page 11)
- GarenaM4ST3R05.zip - Added Gold-Member-Hack by DarkSupremo and Admin-Menu-Hack by plitvice
- GarenaM4ST3R06.zip - Added Name-Spoofer. (I compiled this one using Visual C++ compiler. The previous versions were compiled by Desu using Borland's compiler. If you're having any trouble post it here)
- GarenaM4ST3R07.zip - Added LadderShower-Hack by DarkSupremo and changed GarenaM4ST3R.exe, so that it can patch external modules (done by Desu_is_a_Lie).
- GarenaM4ST3R08.zip - Replaced Gold-Member hack by Super-Admin Hack, added by DarkSupremo. Reworked MH/CK/.. protection remover by Desu_is_a_Lie. (I've used open|Fire suggestion of RET instead of JMP to ret).
- GarenaM4ST3R10.zip - 1)Patcher checks for correct Garena version now, so it won't run if Garena updates (Done by Desu_is_a_Lie. 2) Using features.dat modifications done by DarkSupremo, so it changes fewer bytes). 3) Removed EMPTY_NAME_SPOOFER option - will fix it later, I forgot. If you want to use an empty namespoofer edit nick.dat with a non-ascii char like "o" (suggested by qkhanhpro). 4) Printing GetLastError() on fatal erros so it's easier to find issues.
- GarenaM4ST3R11.zip - 1) Fixed namespoofer. 2) Fixed EMPTY_NAME_SPOOFER: don't worry about your garena name (since it's client side) - your Warcraft name will be empty and everybody will see it as empty. 3) Reduced bytes patched in EXP hack (deCiphrt).
- GarenaM4ST3R12.zip - Desu_is_a_Lie's graphical patcher included.
- GarenaM4ST3R13.zip - Added DarkSupremo's modification that makes GUI bigger. Also, added Auto-Hidde-Banners feature, by plitvice and me AND added autojoiner feature, which is still bugged, so it's disabled by default.
- GarenaM4ST3R14.zip - Autojoiner feature enabled. Decreased time interval between joins and removed Server's offline error message. GarenaM4ST3R.exe is now the GUI version. Use it, since it's capable of turning off autojoin. READ 2.2.3 section - "Using autojoiner" - above.
- GarenaM4ST3R15b.zip - Fixed Auto-Joiner so it should work on x64. DIDN'T TEST AT ALL. Removed CLI version for a while cause it's incompatible with the new features.dat format. . Added A LOT of styles (GoldMember/ChannelAdmin/...). Choose the one you like better. EDIT: Desu's Namespoofer fix.
- GarenaM4ST3R16.rar - Reworked AUTOJOINER. It should join a room quicker and with less bugs. Using DarkSupremo's GUI modifications. This is the same version as GarenaM4ST3R15e, posted near page 79.
- GarenaM4ST3R18.rar - Namespoffer code included on features.dat by DarkSupremo. UPDATE function by Desu_is_a_Lie.
- GarenaM4ST3R19b.rar - Some fixes on UPDATE and Namespoofer.
- GarenaM4ST3R20.rar - Readded old CLI version (I will make a new one as soon as I can). Changed EXP hack offset. Super-Nudge hackChanged update server.[THIS IS THE ONE YOU SHOULD DOWNLOAD]

(Use older versions only if the current one has any problem, like crashing garena or something)

DONT FORGET TO: RUN GarenaM4ST3R.exe BEFORE login into Garena!!!!!

Download link:
File Type: zip GarenaM4ST3R15b.zip
File Type: rar GarenaM4ST3R16.rar
File Type: rar GarenaM4ST3R18.rar
File Type: rar GarenaM4ST3R19b.rar
File Type: rar GarenaM4ST3R-20.rar
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Halo Reach Beta Game Modes

Posted by admin at 3:29 PM 0 comments  

Halo Reach Beta Game Modes - May 3rd is getting close, and we continue to blow the lid off with new info about the Halo Reach Beta. IGN brings the latest news, which details the game modes that will be playable in the beta. Here's a quick summary:





Headhunter: This mode isn't headshots only as we suspected. Instead, it will play similar to oddball, but better. When you kill a player, you don't immediately get a point. Instead they drop a skull that you then have to not only collect, but bring to a desposit zone, before you'll get the points. You can carry as many skulls at a time as you want. The catch is that if you die, you drop the skulls and someone else can take them. Further, you'll have a number above your head that tells other players the number of skulls you're carrying. Sounds like a cool mix of risking staying out on the battlefield vs leaving the action for a minute to go drop off your skulls.

Stockpile: Basically a cross between Territories and Capture the Flag, in stockpile flags will appear randomly across the map and it's your job to return them to their capture points.

Generator Defense: Jetpacks and generators, is this Tribes? Not quite. Generator Defense is one of the Spartan vs. Elites game modes. The Elites attack and must destroy the generators, and the Spartans try and stop them. After the round ends, you switch sides.

Invasion: No new details on this one yet, though Spike TV will be unveiling this game mode during tonight's episode of GTTV. What we do know already is that it will be the only mode in the beta that will have vehicles, and also will be the only mode playable on Boneyard.
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Torchlight v1.15 Installer

Posted by admin at 2:51 AM 0 comments  

Torchlight is a great dungeon crawler with enjoyable combat and an excellent loot system. Great use of the standard action RPG formula. Atmospheric dungeons. Good monster variety. Fantastic musical score. Outstanding loot drops. No multiplayer. Does very little that's new.

From: Perfect World Entertainment
Filename: Torchlight_v1.15_PerfectWorld.exe
Size: 420.8MB





This updated installer includes the two-hour demo mode.

Minimum System Requirements
1024 MB RAM
0 MB Video RAM
500 MB disk space

You don't need to wait for Diablo III. Fans of action-oriented role-playing can get a first-rate fix of hacking and slashing right now in Torchlight, a great dungeon crawl from the designers of the first two Diablo games and the cult hit Fate. Runic Games has forged a letter-perfect copy of the action role-playing formula with fast-paced combat and cartoonish graphics that will keep you clicking until the wee hours.

Gorogubil the Red here is just a cave troll, but one with a goofy name and a stress ball for a left hand.

Just don't expect any surprises. Torchlight is a successor to the Fate games, boasting the same attitude, art style, and lighthearted personality that make that series a breezier play than the gothic Diablo games. The storyline consists of the typical rudimentary excuse to get you killing things under the ground. Bad stuff is going down in Torchlight, a mining town built alongside a mountain loaded with deposits of the magic-enabling Ember mineral. A formerly good-guy adventurer named Alric has gone over to the dark side due to the corrupting influence of tainted Ember, so you sign on to help his former companion track him into the many dungeons that cut through the underworld beneath the town. The backdrop itself is a little offbeat, with the world being something of a medieval/steampunk mash-up. Battleaxes coexist with rifles, and you run into technological wonders like a robot bard who sends you on assassination runs. Artwork has a decidedly cartoonish leaning. Heroes have square Disney jaws and great big eyes. Monsters are more outlandish than creepy, with comic-book proportions and exaggerated attack movements. But the plot and quests revolve around familiar dungeon expeditions to kill monsters, fetch various items, and score lots of loot. So even if the game looks and feels a bit different, it remains a stock-standard action role-playing game at heart.

Adventurers also deal with familiar themes. You are given three classes to choose from at the start of play--the studly Destroyer fighter, a lithesome female ranger/thief dubbed the Vanquisher, and the mage-mimicking Alchemist. They vary somewhat from generic RPG heroes in that the Vanquisher specializes in rifles and pistols in addition to bows, and the Alchemist can summon both monsters and robots with his steampunky spells. Still, they play much like their D&D-derived inspirations. The one drawback here is the inability to tweak them. Outside of giving your adventurer a name, you're stuck with the three stock choices. Character development runs along the same predictable RPG lines. You gain experience points from slaying monsters. You level up every dungeon or so. You customize core stats like strength and magic. You learn special combat skills that buff everything from attack values to the amount of gold scooped up from vanquished foes. A handful of frills are carried over from the Fate games, most notably in the form of each hero's dog or cat companion and the ability to fish for magic seafood at random spots scattered through the levels. So generally, the formula here feels very familiar.

But it's a formula that is used very, very well. Torchlight hits all the highs of the action RPG genre and avoids virtually all of the lows. The only serious issue that some will have with the gameplay is the absence of a multiplayer mode. Being able to kill monsters with a pal or three is a core part of the Diablo experience, so some players will find this omission hard to live with. Still, the solo campaign is reasonably lengthy (and is boosted by some bonuses after its conclusion) and well designed. Levels move along smartly, so you get into a perfect clicking groove. On normal difficulty, only the biggest beasties take more than a few clicks to kill if you're collecting loot and upgrading weapons regularly. This helps the game's pace, because nothing slows down a hackfest RPG faster than monsters that take forever to kill. Killing causes creatures to explode in fountains of blood, too. Level corridors tend to look like slaughterhouses after you've passed by, adding a sick sense of satisfaction to your exploits. Many monsters have weird names, like varkolyn or shambler, and some look strange, perhaps most notably some of the pygmy variations. Bigger boss-type foes scattered throughout levels even come with ludicrous names, like Ghoulrider the Merciless and Foolfighter the Reviled. But they all still attack like traditional fantasy orcs, zombies, giant spiders, and the like.

Item sets are well worth hunting down in amongst all of the other loot.

All of the randomly generated dungeons come in many themes and with dramatically different art. Bleak stony mines coexist with mossy labyrinths and roaring waterfalls. You're unlikely to get bored with what you're looking at. Quests never involve assignments that could be considered innovative, although they are mixed up enough in length and objective that you don't feel like you're constantly grinding. Some of the side quests, such as grabbing samples of the various types of Ember for a mage and collecting magical doodads for a cowardly researcher, serve as quick breaks from the more involved main story missions. Loot drops are extremely well handled. You get loads of generic stuff, but just the right amount of killer hardware and item sets to keep you picking everything up. And the whole adventure is further pulled together with one of the best soundtracks to ever grace an action RPG. Diablo composer Matt Uelman has put together haunting, hummable themes that flow along behind the ceaseless combat, keeping you engaged while not blowing up into an annoying clash of horns, which so often mars RPGs. The tunes range from Pink Floyd airiness to Renaissance fair string-plucking to a sparse, spooky piano.

And there are even a couple of "wait, there's more" kickers. Along with being one of the best action RPGs to hit the PC in many moons, Torchlight is selling for just $19.95, and it comes with absurdly undemanding system requirements along with a netbook mode so that you can play it on just about any system. So not only do you get a great game, but you get a great deal in every respect. Stop reading and start playing.

Download link:
Torchlight v 1.5
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GARENA AUTO-JOINER !

Posted by admin at 8:59 PM 0 comments  


hbm Garena Auto-Joiner 3.0 (Build 100330)

Download:
This image has been resized. Click this bar to view the full image. The original image is sized 697x374.



• Features:
- Automatically and continuously try to join a full room.
- It won't touch your mouse so you can minimize Garena and do other tasks while auto-joining.
- You can choose delay between tries (default is 5s).
- No longer wait for 5s. You can try to join with a very high speed: 0.5s/try.
- Can try to join multiple rooms in one time.

• Changelog (from 2.5)
- Fix problem with "Please click on a room and press F7"
- Increase volume of tada.wav
- Automatically check-for-updates.
- It can try to join multiple rooms in one time.

• Note for 3.0
GAJ 3.0 added a new feature: TRY TO JOIN MULTIPLE ROOMS IN ONE TIME..
- To start auto-joiner, click on the first room and press F7.
- Next, don't scroll room list. Click on the last room and press F7. Auto-Joiner will start after that.
- While auto-joiner running, you can stop it by press F7 again.
- Auto-Joiner will automatically stop when join successfully.
- If you want Auto-Joiner try to join only one room. Click on that room and press F7 twice.


Ver Spanish

• Características:
- De forma automática y continuamente intenta unirse a una sala llena.
- No usar el ratón para que pueda minimizar la Garena y hacer otras tareas mientras se auto-unión.
- Puede elegir demora entre países en desarrollo (por defecto es 5 años).
- No esperar más tiempo por 5s. Usted puede tratar de unirse a una velocidad muy alta: 0.5s/try.
- ¿Puede tratar de unirse a varias habitaciones de una sola vez.

• Cambios (de 2,5)
- Fijar problema con "Por favor, haga clic en una habitación y pulse F7"
- Aumentar el volumen de tada.wav
- Comprobar automáticamente a cambio de actualizaciones.
- Se puede tratar de unirse a varias habitaciones de una sola vez.

• Nota para la versión 3.0
GAJ 3,0 añadido una nueva función: intenta unirse a múltiples salas en una sola vez ..
- Para comenzar a auto-carpintería, haga clic en la primera habitación y pulse F7.
- A continuación, no se desplazan lista de salas. Haga clic en la última habitación y pulse F7. Auto-Joiner se iniciará después de eso.
- Si bien auto-carpintería en funcionamiento, puede detenerla pulsando F7 de nuevo.
- Auto-Joiner se parará automáticamente cuando unirse con éxito.
- Si desea Auto-Joiner intenta unirse a una sola habitación. Haga clic en la habitación y pulsa F7 dos veces.
CLIENTE ¡ACTUALIZADO!

How to use:
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FREE EXP 700exp/15min[Gold]350/15min[Normal]

Posted by admin at 8:43 PM 0 comments  


I noticed that not many people know how to get 700 exp per 15min for gold and 350/15min for normal members..so i decided to make a video so ppl can obtain maximum benefit from the hack..because after the major update most hacks wont be working. :(
All credits for the client go to pudge666 from 1thacks.


CLIENT UPDATED!
http://rapidshare.com/files/238206684/Garena700xp-15mins.zip

[It will bypass the 27th may update of garena]

Heres the video http://www.youtube.com/watch?v=soc2gv24TkA


All credits for the client go to pudge666 from 1st-hacks.

PS: I havent tried this for normal user
I hope it works.
My is is gold and I get 700exp/15min


Ver Spanish



Me di cuenta de que no mucha gente sabe cómo conseguir 700 exp por 15 minutos para el oro y 350/15min para los miembros normales .. así que decidí hacer un video para PPL la posibilidad de obtener el máximo beneficio del hack .. porque después de la actualización más importante hacks no será de trabajo. : (
Todos los créditos para el cliente vaya a pudge666 de 1thacks.
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Garena Universal MapHack v6.0 - 1.24e [and 1.20e ,1.21 ,1.23 ,1.24b ,1.24c, 1.24d]

Posted by admin at 8:07 PM 0 comments  

Features:
  • MapHack for 1.20e, 1.21, 1.23, 1.24b, 1.24c, 1.24d, 1.24e that works on Garena
  • does NOT modify any Garena files and does NOT crack garena, so there's no "cracked version" issue
  • undetectable ! Yes !!!
  • bugs


Version 6.0 available:
*added 1.24e support (mh + camera hack, no -ah problem), reworked protection and war3 version detector.
*gumh won't before garena (for protection), you must firs start gumh then garena
*fixed some bugs with older patch version (1.24b,c,d)
*added free log in system

Download: HERE

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World of Warcraft 2.4.0 Patch Download

Posted by admin at 2:59 PM 0 comments  

World of Warcraft PTR Patch 2.4.0 - This patch includes new daily quests, Sunwell Isle is now playable, Global Arena Tournament, UI improvements, and more.

From: Blizzard Entertainment
Filename: WoW-2.4.0-enUS-patch.exe
Size: 945.9MB
Minimum System Requirements: 512 MB RAM, 32 MB Video RAM, 10000 MB disk space



The Sunwell Isle

* The Sunwell Isle is now available for play. This area includes a new quest
hub and 5-player and 25-player instances. Join the Shattered Sun Offensive in
shutting down Kael'thas' nefarious operations. This new force is comprised by
both the Aldor and Scryers and is led by the Naaru. Players will take part in
claiming Sun's Reach and setting up a larger base of operation to stop Kael'thas
and the Legion.



Combat Log Improvements

* The combat log has undergone improvements that allow more robust combat
filtering including the ability to define custom colors for enemies and friends
as well as combat filtering for self and others.

General

* The combined forces of Shattrath have launched an attack on the Isle of
Quel'Danas, to confront Kael'thas and the Legion at the Sunwell and surrounding
areas. Players will now be able to gain reputation with the Shattered Sun
Offensive and participate in a new set of daily quests.
* A representative of the Keepers of Time has been spotted at the World's End
Tavern in Shattrath. Players in good standing with the faction will be granted
ease of passage to the Caverns of Time.
* Characters will now retain talented spell ranks so when they retalent they do
not have to relearn the spells from trainers.
* Spell Haste: Spell haste now reduces the global cooldown on spells, down to a
minimum of 1 second. This change does not apply to melee and ranged abilities.
* Item Cast Spells: Many spells cast by items were being cast as if the caster
were the same level as the item. Most of those will now cast at the player's
level, giving them a reasonable chance to miss, be dispelled, or be resisted.
* Spirit-Based Mana Regeneration: This system has been adjusted so that as your
intellect rises, you will regenerate more mana per point of spirit.
* Weapon Skill: Points will be gained faster in weapon skills for levels 1
through 59.

Racials

* Find Treasure: This ability no longer deactivates upon death.

Druids

* Empowered Rejuvenation: This talent now properly affects the final heal from
Lifebloom.
* Gift of Nature: This talent now properly affects the healing from
Tranquility.
* Insect Swarm: Casting lower ranks of this spell is now properly penalized
like other healing and damage effects.
* Lacerate: This ability now deals additional damage based on the attack power
of the Druid.
* Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased
from 1.0.
* Natural Perfection: This ability will no longer be triggered by taking
critical strikes while sitting. In addition, it is now affected by the Subtlety
talent.
* When a Druid in cat form casts Pounce it will now properly animate.

Hunter

* Equipping a thrown weapon while in the middle of an Auto-Shot will no longer
cause animation issues.
* Casting Flare while in any way not visible, will no longer cause your flare
to be invisible to other players.
* Hunter's Mark: Hunters with Improved Hunter's Mark will now properly
overwrite Hunter's Mark cast by Hunters without the talent.
* The stamina tooltip for hunter pets will now display the proper health
increase.

Mages

* Using low ranks of Fire Ward and Frost Ward spell will now be penalized the
same way healing spells are penalized.
* Fire Ward: Using low ranks of this spell is now properly penalized like other
healing spells are penalized.
* Frost Ward: Using low ranks of this spell will now be penalized the same way
healing spells are penalized.
* Frostbite: When a frost spell is reflected back at a Mage, it is now possible
for the Mage to suffer from the Frostibte effect.
* Ice Barrier: Using low ranks of this spell will now be penalized the same way
healing spells are penalized.
* Permafrost: This talent will now correctly increase the movement slowing
effect of frost Armor instead of the attack speed slow.
* Spellsteal will no longer overwrite a longer duration buff.

Paladins

* Avenger's Shield, Holy Shield and Holy Shock: Casting lower ranks of these
spells is now properly penalized like other healing and damage effects.
* Divine Illumination: The mana energize from this talent no longer has a
chance to set off other triggered effects.
* Holy Shield and Holy Shock: Casting lower ranks of these spells is now
properly penalized like other healing and damage effects.
* Judgment of the Crusader: It is no longer possible to have icons for two
different ranks of Judgment of the Crusader appear at the same time when judged
by multiple Paladins.
* Judgment of Wisdom: Some abilities (such as Frostbolt) were not triggering
the mana energize effect from this spell. This has now been fixed.

Priests

* Fear Ward is now usable while in Shadow form.
* Inner Focus: Chastise now benefits from Inner Focus. In addition, Starshards
no longer consumes Inner Focus.
* Power Word: Shield: Using low ranks of this spell will now be penalized the
same way healing spells are penalized.
* Prayer of Mending: This spell will now fade from players who leave or enter
an instance, change continents, or exit the game.
* Reflective Shield: The reactive damage from this talent no longer breaks
crowd control affects which break on taking damage.
* Shadowguard: No longer consumes the charge of Inner Focus when triggered.
* Silent Resolve:This talent is now affects Surge of Light, Power Infusion,
Inspiration, Spirit Tap, Blackout, Levitate, Shackle Undead, Touch of Weakness,
Hex of Weakness, and Symbol of Hope.
* Touch of Weakness: No longer consumes the charge of Inner Focus when
triggered. It will also function properly even when the Priest with Touch of
Weakness on is silenced or stunned.
* Vampiric Touch: Casting lower ranks of this spell is now properly penalized
like other healing and damage effects.

Rogues

* Cheat Death: A combat log message will now show when this ability activates.
* Vanish: This ability will no longer sometimes cause the UI to display
Shadowmeld as active when it has been cancelled.
* Abilities that can be used while stealthed, without breaking stealth, can now
be cast without breaking Vanish when used at the same time.
* Sap mechanic changed from "Incapacitate" to "Sap". This will allow more
humanoids that were previously immune to Sap to be vulnerable to Sap, but still
immune to Gouge. Note that anything that removed Sap previously will still
remove Sap after the change.

Shaman

* Call of Thunder: (Rank 5) now gives 5% critical strike chance.
* Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10
to 6.
* Elemental Focus: This buff will no longer be removed when Shamanistic Focus
is triggered.
* Healing Grace: This talent now reduces the chance your spells will be
dispelled by 10/20/30%.The resistance to being dispelled modifier from this
talent now applies correctly to Water Breathing.
* Rockbiter Weapon: Tooltip and error messages have been adjusted slightly.
* Stormstrike has a new icon.
* Totem timer icons will now show up under your player portrait when you cast
totem spells. Right-clicking a totem timer icon will destroy that totem.
* The Shaman spell Fire Nova Totem will no longer sometime detonate without
doing any damage.

Warlocks

* Demonic Knowledge: This buff will no longer remain on enslaved demons when
Enslave Demon is removed.
* Pyroclasm: This talent now works correctly again with Rain of Fire.
* Ritual of Summoning can be used to summon players into instances if they meet
the instance requirements.
* Shadow Ward: Using low ranks of this spell will now be penalized the same way
healing spells are penalized.

Warriors

* Endless Rage will now give the correct amount of rage as intended from damage
dealt by a Warrior.
* Stances: It is no longer possible to accidentally change into a stance you
are already in via macros (resulting in a global cooldown and loss of rage).
* Whirlwind: Critical strikes with the off-hand weapon from this ability can
now trigger Flurry and Rampage.
* Flurry will properly refresh if a crit occurs with 1 charge left.
* Improved Hamstring (Arms) effect is now subject to diminishing returns when
used in PvP.

PvP

* Diminishing returns on honor for kills is being eliminated.
* Honor will now be instantly calculated, and available for player use.
* Players that have the resurrection sickness debuff will be worth no honor.
* Added new PvP daily quests that send players to Halaa and the Spirit Towers
of the Bone Wastes. These quests are available for Alliance and Horde at their
respective local quest hubs.
* Arenas
o Shadow Sight now increases damage taken by 5% rather than dealing damage over
time. Duration has been reduced from 21 seconds to 15 seconds.
* Battlegrounds
o If a player dies 50 times or more in a battleground, they will no longer be
worth honor for the remainder of that battle.
o When you first enter a battleground, messages about other players joining the
battleground will be linked together for the first minute. You will see a
message in AV like "28 players joined" rather than a line for each player that
joined. After the first minute, it will work as it always has. In addition all
of the messages about other players leaving the battleground and getting marks
of honor once the battleground is complete have been removed.
o Alterac Valley
+ Captain Balinda Stonehearth's spells have been simplified, and she can no
longer be slowed or locked out of a school with interrupts (although she can
still be interrupted).
+ Vanndar Stormpike and Captain Balinda Stonehearth have had their health
totals reduced.
+ Warmasters/marshals in Alterac Valley now increase each other's maximum
health and damage by 25%. This is a stacking effect.
+ Horde players will now start the battle closer to Drek'Thar and Frostwolf
Keep.
o Warsong Gulch
+ When both flags are held, the flag carriers will receive 50% increased damage
done to them after approximately 10 minutes and 100% increased damage after
approximately 15 minutes.
+ Flag carriers can now be tracked 45 seconds after picking up the flag.

Professions

* Added several new tradeskill items to the new Sunwell Daily faction vendor:
o Enchanting recipe to shatter a Void Crystal into two Large Prismatic Shards.
o Enchanting recipe to increase Defense Rating by 15 for chest armor.
o Three jewelcrafting recipes to cut gems with spell haste from Dawnstones,
Talasite, and noble Topaz.
o Two new meta gem recipes.
* Alchemy
o Gift of Arthas now stacks to 20.
* Cooking
o Broiled Bloodfin now increases resistances to all schools of magic instead of
increasing Stamina and Spirit.
o New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can be purchased
from either Bale (Horde) or Malygen (Alliance) in Felwood. These recipes
requires 250 skill to learn, and are created from meat found on level 48-56
bears. This will aid players in leveling up their cooking skill to 300 without
fishing.
* Enchanting
o Reduced the materials required for Enchant Shield – Resistance
* Engineering
o Gagsprocket in Ratchet now sells the plans for the Minor Recombobulator.
o Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown
information in their tooltips.
o Removed the level requirement for the Craftsman's Monocle.
o The stun caused by engineering Bombs and Grenades is now considered an
Incapacitate effect and uses the appropriate Incapacitate diminishing returns.
Bomb and Grenades can now inflict damage to targets immune to Stun and
Incapacitate effects.
o A new recipe has been added for Rocket Boots Xtreme Lite, a cloth version of
the Rocket Boots Xtreme. This pattern drops from Mechano-Lord Capacitus.
o Rocket Boots Xtreme now have all their stat points allocated toward Attack
Power, and will no longer have Stamina.
o Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause players to drop a
PvP flag if used while carrying one. (Warsong Gulch, Eye of the Storm, and
Zangarmarsh)
* Fishing
o New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake
outside of Shattrath City to discover what treasures he has to offer.
o Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning
Waters.
* Herbalism
o Ancient Lichen now has a chance to drop a Fel Lotus where it used to drop a
piece of random green jewelry.
o Black Lotus replaced by Fel Lotus in herbalism skinning tables for Outland
creatures.
o Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame Caps
will contain a Fel Lotus.
o Warp Splinter can now be skinned with Herbalism in heroic difficulty.
* Leatherworking
o Shadow Oil will now fit into Leatherworking Bags.
* Mining
o Increased the skill up potential for most smelting recipes.

Quests

* New Daily Dungeon quests for both the heroic and non-heroic five-person
Magister's Terrace dungeon at the Sunwell.
* Dungeon and Group Quest Experience: The amount of experience awarded for
dungeon and 5-person group quests in Outland has been increased in almost all
cases.
* The number of elite Shadowsworn Drakonid patrollers on the Ata'mal Terrace
has been cut in half. Most of the remainder have had their patrol paths
lengthened.
* Increased the slots on Old Blanchy's Feed Pouch to 8.
* The Thunderspike no longer sparkles for Alliance characters, nor does it show
up on the mini-map when Find Treasure is in use.
* "Zapper Fuel" is now flagged as a Sunken Temple dungeon quest.

Dungeons and Raids

* All 25-player raid bosses have had their cash drops increased!
* All 25- player raid bosses that drop set tokens will now drop an additional
token!
* Players will no longer require an attunement quest to enter Hyjal.
* Players will no longer require an attunement quest to enter the Black
Temple.
* Players who have completed the attunement quests for Black Temple and Hyjal
will be granted the title of "Hand of A'dal".
* You may now fight Prince Kael'thas and Lady Vashj without first killing all
the other bosses in their respective dungeons.
* The Unstable Cloud and Frost Breath spells are now treated properly as a
movement impairing spells.
* Non-corporeal Undead and Mechanical creatures are now susceptible to bleed
effects.
* Elemental creatures are no longer explicitly immune to poison and disease
effects. Elementals with nature school immunities will still be immune to
nature-based poisons, however.
* Gems obtained through Heroic difficulty instances are no longer
Unique-equipped.
* Loot dropped by Doomlord Kazzak and Doomwalker has been changed to Bind on
Equip. In addition, the cash dropped by these bosses has been significantly
increased.
* Scale of the Sands reputation will now be awarded in Hyjal at a much higher
rate.
* Caverns of Time: Heroic Black Morass
o Rift Keepers and Rift Lords now have reduced hit points.
* Caverns of Time: Mount Hyjal
o The Vials of Eternity quest is no longer necessary for entry to Hyjal. This
quest is still required for faction rings.
o Azgalor's Rain of Fire now affects a smaller area.
* Caverns of Time: Old Hillsbrad
o The Human Illusion effect will now always be removed properly when a player
leaves the instance.
* Hellfire Citadel: Magtheridon's Lair
o Many gameplay elements of the encounters in Magtheridon's Lair have been
changed to decrease their overall complexity and difficulty.
* Tempest Keep: Kael'thas
o The Vapor Clouds in the Kael'thas encounter are significantly easier to see.
* Tempest Keep: The Mechanar
o The Mechanar: It is no longer possible to gain an additional Badge of Justice
by bringing Cache of the Legion keys obtained in other copies of the instance.
* Tempest Keep: The Eye
o Void Reaver is now immune to Vindication again.

Items

* Players will now be able to purchase level 70 Superior quality PvP items from
reputation vendors.
* Avatar Regalia: The two-piece bonus from this set will now be consumed by
Vampiric Embrace as intended.
* Bloody Brass Knuckles, Eerie Stable Lantern, Baelog's Shortbow, and Snakeskin
Bag have been upgraded to Superior items.
* Blue Suede Shoes can now be disenchanted.
* Crystalforged Raiment: The two-piece set bonus will now work properly.
Additionally, the four piece bonus will now only work on the next Holy Light
cast, as intended.
* Cyclone Regalia: Trade skills will no longer consume the Energized effect.
* Deadman's Hand: This item's effect now works while the victim is sitting. In
addition, its effect is now properly considered a root for purposes of being
dispelled or removed.
* Discombobulator Ray: This item will again not work on mounted players.
* Frostfire Regalia: The resistance bonus from this set now works with the
Burning Crusade ranks of Mage Armor.
* Gladiator's Leather Gloves: This arena bonus will now properly school lock
enemies when the damage from Deadly Throw causes them to stop channeling.
* Gnomish Mind Control Cap: Victims of the Gnomish Mind Control Cap will no
longer get Forbearance when the mind control is terminated due to Blessing of
Protection.
* Gnomish Poultryizer: This item will again not work on mounted players.
* Goblin Rocket Launcher: Creatures will no longer gain health while affected
by the Stun from this item.
* Heavy Netherweave Bandage: It is no longer possible to have two players
bandage the same target simultaneously using this item.
* Netherweave Bandage: It is no longer possible to have two players bandage the
same target simultaneously using this item.
* Idol of the Crescent Goddess: The mana discount on Regrowth has been
increased.
* Idol of Feral Shadows: The bonus damage to Rip has been increased.
* Idol of the Raven Goddess: The bonus healing, critical strike rating, and
spell critical strike rating from this item have been increased. In addition, it
no longer sometimes fails to apply the healing bonus.
* Idol of the Unseen Moon: The cooldown added in a previous patch has been
removed.
* Idol of Ursoc: The bonus damage to Lacerate has been increased and the
tooltip clarified to indicate it applies to both initial and periodic damage.
* Idol of the White Stag: Duration increased.
* Items intended for Retribution Paladins have had their stats adjusted.
Retribution Paladins should see an increase in dps as a result.
* Jade Pendant of Blasting: This item no longer increases physical damage
dealt.
* Libram of Absolute Truth: The Holy Light mana discount has been increased.
* Libram of Divine Purpose: The bonus damage on Seal and Judgment of
Righteousness has been increased.
* Libram of Mending: The mana regeneration buff has had its duration increased.
The name of the buff granted by this item changed to Grace of the Naaru to avoid
having the same name as the Light's Grace talent.
* Libram of Righteous Power: The bonus damage for Crusader Strike has been
increased.
* Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and
the bonus for Holy Light has been increased.
* Libram of Wracking: This item now increases the damage on Holy Wrath and
Exorcism instead of decreasing their mana cost.
* Masquerade Gown: The spirit bonus from this item will now properly trigger
all benefits from the Tree of Life talent.
* Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged
players to become flagged.
* Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat.
* Noggenfogger Elixir: It is no longer possible using this item to keep the Old
Hillsbrad human illusion outside of the instance.
* Pendant of the Violet Eye: Paladin Judgment spells will again properly
trigger this item.
* Players can now only carry 80 Conjured Manna Biscuits at a time.
* Steam Tonk Controller: This item can no longer trigger the Warrior talent
Second Wind when it is driven out of range by the Warrior.
* The On Use effect has been properly changed to passive for the following
items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves of Kapelan,
Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves,
Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and Woolen Boots,
Spinesever.
* Tome of the Lightbringer: The block value and buff duration have been
increased.
* Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been
increased slightly.
* Weightstones and Sharpening Stones: The bonus damage from these temporary
enchantments now works while shapeshifted.
* Winterfall Firewater: The tooltip no longer specifies only melee attack
power.

User Interface

* The Interface Options screen has been completely redesigned. AddOns that
interact with the Interface Options screen will need to be updated.
* Combat Log Improvements
o New tabs are available for sorting combat messages.
o ctrl-right clicking functionality has been added for individual information
sorting
o Colors may now be assigned for friends and enemies
o The WoWCombatLog.txt file format has been changed to make it easier for
programs to read.
o The ability to chat-link player spells and talents.
* Cast sequences work with slot numbers again.
* GM messages now appear with a Blizzard icon near their name.
* You can now declare war on a faction in the reputation UI while you are in
combat.
* Spell haste and Armor Penetration will now display on the character sheet.
(Armor Penetration displays in the hit rating section). Spell Penetration now
displays under the spell hit section.
* Weapon enchants are now shown at the character selection screen.
* The friends list now has a notes field per friend. Click on the note icon to
add a note for a particular friend.
* There is now a UI option to display free bag space. When turned on, your
backpack will display the total number of free spaces available in all your
bags.
* You can now link quests into the chat log by Shift-Clicking on the quest name
in the chat log.
* Merchants now display how many pages of merchandise they sell (Page 1 of 2).
* Guild Bank Changes
o Ranks can now be set to allow withdraw of funds or allow repair with funds or
both.
o When purchasing a bank tab, it takes money out of the guild bank before it
takes your personal money. This is logged as well.
o Each Tab now has an info pane. This pane can be used for requests or for
rules about the tab or anything at all really.
* When looting Bind on Pickup items, the confirmation dialogue now lists the
name of the item in the dialogue. You can now verify that you are picking up the
correct bind on pickup item.
* Bind on Pickup items that only you can pick up (Heroic Badges for instance)
will no longer bring up a confirmation dialogue.
* Players can now opt out of looting for group loot, round robin and need
before greed looting styles. If a player turns this on, they will not get a
looting turn in the loot cycle. This can be turned on from the right-click menu
on your own portrait.
* In Master Loot mode, all players in the group will see sparkles on corpses
that have loot above the master loot threshold. This lets everyone see what the
master loot items are, though they cannot interact with them. Only the master
looter can loot those items still.
* The names over the heads of nearby players who are on your friends list will
appear in a different color now so you can tell when they are nearby.
* Stacked items for sale at the auction house now display the per unit price
and per unit buyout price in the item mouseover.
* The profession UI search field has been improved and now allows for searching
of more types of things. For instance you can search for items by socket color,
by effect ("Critical Strike" for instance) or search gems by their effect
("Strength" for instance). In addition, the searching of items by level has been
made more intuitive. You can now search for items by level with "15-20" to
search for items that you can make that have a minimum level required of 15 to
20.
* The Tooltip for player Dodge/Block/Parry in the character sheet has been
changed slightly.
* Optimized particle system rendering for improved frame rates.
* The casting bar will now display properly when casting Blizzard (mage) or
Rain of Fire (warlock) with spell haste.
* For additional notes on Lua and XML changes please visit the UI & Macros
Forum.

World Environment

* Alterac Valley, Arathi Basin, Warsong Gulch, Blade's Edge Arena, Lordaeron
Arena, and Nagrand Arena: Players who fall below the world in these environments
will now die instead of being stuck.
* Creature versions of Intimidating Shout have been changed to Frightening
Shout, and the primary target of the ability is now feared instead of stunned.
* Goreclaw the Ravenous can now be skinned.
* Interacting with objects (chests, mining nodes, herbs) should no longer aggro
neutral creatures.
* Monstrous Kaliri have learned how to chase players going straight up.
* Shardtooth Mauler: This creature now drops meat like other bears.
* Outland Rare Spawn
o The following creatures have had their hit points and damage significantly
reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar,
Morcrush, and Nuramoc

Bug Fixes

* Fixed an error that was causing many auctions to never complete due to the
item no longer being on the auction house.
* Splintertree Raiders will now respawn with Torek if Duriel Moonfire and her
guards are killed while the Raiders are still alive.
* Female Draenei can no longer become stuck under a root in the tunnels leading
to Blackfathom Deeps, Ashenvale.
* The quest description text for "The Corpulent One" no longer refers to it
being a group quest.
* Saber/Tiger Mounts will now make footprints when walking backwards in snow.
* Ogri'la Peacekeeper's weapons have been scaled properly.
* Unplugging speakers/headphones during the opening cinematic will no longer
freeze the cinematic until canceled.
* Pets are now able to properly attack mobs near the walls on the ramps in
Zul'Aman, Bear Wing.
* The flag on the battle map in Eye of the Storm will no longer show up as
Horde controlled even if an alliance player has picked it up.
* Channeling spells will no longer continue to show the channeling bar after
zoning into arena battlegrounds.
* Blood Elf corpses now properly have loot in Alterac Valley battlegrounds.
* Nazan in Hellfire Citadel: Ramparts will no longer sometimes not land on the
ground until after Vazruden the Herald is killed or Nazan is heavily damaged.
* It is no longer possible to be saved to a Heroic instance while not meeting
the requirements to get into it.

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World of Warcraft 2.4.0 Patch
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